warpgate rotation already?

Discussion in 'PlanetSide 2 Gameplay Discussion' started by freezekeil, Oct 16, 2013.

  1. freezekeil

    LOL it was like 3 weeks that the nc had the north warpgate on indar, the TR had it for like THREE MONTHS and it's time to switch already. And now that we have the good warpgates on esamir/amerish we don't get the same points for ghost capping? SoE seriously wants every nc to just reroll to vs or tr so it can be a 2 faction game i swear
    • Up x 2
  2. shd

    Meh another whine thread. You do have a point tho.
  3. HurpDurps

    Warpgate rotation stagnant? Complaints. Warpgate rotation active? Complaints. Complaints? Complaints.
  4. NinjaTurtle

    They need to switch them to test the WDS, all factions need to have the Indar WG as it seems to be the most important in the game in order to get a fair collection of stats regarding each factions performance when attacking from there
    • Up x 1
  5. Phazaar

    The balance has always been thus. IIRC, at launch, NC had the worst spot (SE corner when it was EVEN worse than comparable to now) for ~3-4 months. Then they introduced switching. VS got the awful spot, but they also got hit with nerfs that made them cry so hard and roll TR that in order to try to mitigate this, warpgates were rotated immediately (within a week or two) again. VS now sat in the best spot, NC in the alright spot, and TR hating life. Whilst they then tried their best to pretend that buffing TR constantly wasn't intentional, they failed to rotate the warpgates again for a month... Then they rotated them and sat NC in the terribadlands and left them that way for aeons again.

    There may be some positional stuff that's not spot on there, but the moral of the story is LOOOONG, shortest, short, LOOOOONG is the warpgate cycle.