What rocket launcher should I get?

Discussion in 'PlanetSide 2 Gameplay Discussion' started by Bobaflay, Aug 18, 2013.

  1. Bobaflay

    Should I get one for locking onto air or ground. Which is better in your opinion. Also what is the HP amount for each type of vehicle? And will I be able to shoot "dumb rockets" from a locking one?
  2. Elbryan

    Go with decimater for close up fights (court yards etc) and annihilator for long range with good visibility.

    If you play TR, go with Striker instead of annihilator. It's basically a better annihilator.

    You won't do much damage with annihilator/striker solo, but when there are 3 or more of you, you'll be able to deny armor and air in a big area if you got the visibility.
  3. Bobaflay

    to expensive
  4. Van Dax

    As a VS I'd recommend the cheap AA lockon for most people, dumb fire for maxes and vehicles while locking on air.
  5. Bobaflay

    So will AA rocket launchers shoot dumb fire if you dont lock on?
  6. Pikachu

    Default works rather good. Decimator makes vehicle catch fire with 1 less rocket than default one. It will not kil ZOE MAXes. It does as much damage as titan AP and I have been hit by one of those shells when using ZOE and survived, not using kinetic armor.

    Lock-on launchers does a little less damage but I don't know if it makes a difference but it's nice to be able to hit tanks from afar. The AA launcher can help with scaring away pesky ESF that keeps annoying you.
  7. ViXeN

    If you are TR, the very first thing you should save up certs for is the Striker. Its one of your most important weapons.

    Also, since you have a VS on Waterson, feel free to message me in game if you have any questions about PS2. I'm always trying to help new people with the game. Oh and I am your Vanu Queen on Waterson. ;)

    Personally I can't wait for the Mentor Program to start.
  8. Total_Overkill

    They will, which will allow you to dumbfire against infantry and tanks with the AA launcher... and will still do equivalent damage.
  9. Van Dax

    the 250 cert ones will, the multi lock expensive ones (striker and annihilator) will not
  10. Drasilov

    Air lockon takes a while to set on smaller vehicles and all locks as well as missiles in flight are negated by one flare or the ESF just flies away (I kid you not). Its OK vs Liberators or Galaxies. Render range on very low settings mean the ESF can pop in, attack and pop out of your render range in less time it takes you to lockon.

    My HA uses the SKEP launcher and Grounder RL's. They're OK but its rare to actually make a kill since it takes such a long time to reload and lock on and an engineer easily repairs any damage you can do to a tank.

    None of the RL's are any good solo tbh unless used vs infantry - I use mine all the time vs infantry and have tons more kills against them than vehicles. (ballpark figure of 5 infantry to 1 vehicle).
  11. Zenanii

    I consider the ESRL (Lancer/Phoenix/Striker) to all be pretty darn good, but if you are going for the budget version, go for the G2A launcher (250 certs locks on to air) as it's the only way for normal infantry to effectively engage air threats.
  12. SpetV

    Another Striker user, another noob to kill.