Best patchnotes EVER

Discussion in 'PlanetSide 2 Gameplay Discussion' started by LaRoaZ, Apr 18, 2013.

  1. LaRoaZ

    I'm just copypastaing because i'm too lazy to figure out bbcode quotes properly.
    These are my favourite changes that i've seen since launch!

    New Features:
    • New Weapon Stats are now available! Damage Range, Reload time, and every thing else you need to know about your weapons is now at your fingertips.
    • Want to see how that Desert Scrub will look on your Sunderer or Character? Now you can with our preview feature!

    Removed the forced weapon swap after deploying an object. <---- Especially this one

    • Battle rifles will now more consistently recoil to the right.
    • Added the High Velocity Ammunition attachment. (assuming this also applies to battle rifles)

    TR M3 Pounder HEG
    • Magazine Size: 2 changed to 4
    • Projectile Speed: 70 m/s changed to 100 m/s
    • Projectile Gravity: 2 changed to 10
    • Direct Damage: 375 changed to 325
    • Short Reload: 1.25 seconds changed to 1.75 seconds
    • Long Reload: 1.5 seconds changed to 2 seconds
    NC Warden, TR AMR-66, Eidolon VE33
    • Vertical Recoil: 1.0 changed to 0.6
    • Horizontal Recoil: 0.25 min, 0.35 max changed to 0.18 min, 0.22 max
    • Recoil Recovery: 5 degrees per second changed to 15 degrees per second
    • Aimed accuracy loss per shot: 0.125 changed to 0.1
    • Hip accuracy loss per shot: 0.25 changed to 0.2
    • Equip Time: 0.5 seconds changed to 0.85 seconds
    • Short Reload: 2.3 seconds changed to 2.5 seconds
    • Long Reload: 3.4 seconds changed to 3.5 seconds
    • Damage scale start: 10 meters changed to 8 meters
    • Damage scale end: 85 meters changed to 65 meters
    NC AF-18 Stalker, TR SOAS-20, VS Artemis
    • Minimum Damage: 112 at 65 meters changed to 125 at 65 meters
    • First Shot Recoil: 2.5 changed to 1.5
    • Recoil Recovery: 15 degrees per second changed to 18 degrees per second
    • Magazine size: 20 changed to 24
    • Total Ammunition: 120 changed to 240
    • Short Reload: 2.25 seconds changed to 2 seconds (long reload remains same at 3 seconds)
    • Aimed Accuracy: 0.15 crouched moving, 0.25 stand moving changed to 0.2 crouched moving, 0.3 stand moving
    • Horizontal Recoil: 0.1 min, 0.3 max changed to 0.2 min, 0.225 max
    • Equip Time: 0.5 seconds changed to 0.75 seconds
    NC NCM2 Falcon
    • Reload: 2.5 seconds changed to 2.4 seconds
    • Max Projectile Velocity: 80 changed to 100
    • Projectile Gravity: 1.5 changed to 0.5
    • Direct Damage: 750 changed to 675

    VS Comet VM2
    • Projectile Velocity: 60 changed to 90
    • Magazine Size: 1 changed to 2
    • Direct Damage: 550 changed to 350
    • Short Reload: 1.5 seconds (Short reload previously didn't exist. Long reload remains the same at 1.7 seconds
    (Yaaay all the weapons that i thought needed reworkings have been reworked!)


    Addressed problems with the AV MANA Turret not displaying 3rd person projectiles accurately once at least one level of the turret’s cool down cert was purchased

    Proximity Repair system should now properly award support XP to the owner if they are not in the driver seat

    Improved Flash Handling
    • Should be easier to control while in reverse
    • Traction should be improved at higher speeds (Now i might be able to drive my flash cross country at high speeds and not flip over and explode after about 5 seconds of travel.)
    Ally activity displayed on the map (THANK YOU THANK YOU THANK YOU)

    Added invert reverse steering option for track vehicles


    so, forgive my nerdyness, but this is an incredible patch and has made me excited to try out all the changes to weapons i thought would be awesome but really werent and also not be frustrated by shooting maxes when i try to repair them and be able to locate my team without flying around in a scythe for 30 minutes.

    THANKS!

    <NERDGASM>
    • Up x 2
  2. Zorro

    Who was it that said SOE did not listen to the community?
  3. LaRoaZ

    "Everyone" apparently.

    I scan the Soe posts every day, and dont really do much else. Its frustrating to only find extremely paranoid and hostile attitudes on the forums. Most of the soe posts are radar stomping out the rage threads. Occasionally though things like this happen. God this is a good patch.
    • Up x 3
  4. Ganelon

    Pounders are still terrible.
    • Up x 1
  5. vulkkan

    The new drop is hilariously terrible. Then again, what kind of MAX goes against a tank and expects to survive? :p
  6. Phrygen

    pounder gets behind a tank and oh man.....

    but yea, that will happen once a day... at best.