Platoon colors on map vehicles times resetting dead zone on maxes etc etc why can you pump out weapons so ******* fast but you cannot fix simple bugs? do we have to pay for you to do bug fixes?
As it is, the work the art people do is the stuff that gets bought and pays for development of Everquest Next; I mean, for Planetside 2. That said, complaining about the work of the art team when there are bugs to be fixed is like complaining at Home Depot about the TV you bought from Best Buy not working...
New weapons need artwork and perhaps a few rows of data in the database (velocity, spread, whathaveyou) and I do believe that's about it.
Art people, weapon designers, sound engineers. None of these people involved in making new weapons are the ones who can address the bugs you mentioned. Is it really that hard to understand?
They fixed something that was far more important for me then any of the known bugs..... they merged my dead server (Genudine) to another.
Art Developer: "Hey I fixed that bug you had with your UI" Coder: "Yeah you completely disabled all the UI by doing so"
With the amount of different guns that have the exact same graphics it looks like the art team is doing a lot of that ctrl v etc thing too.
Well at least there are platoons fights on multiple hexes for us Genudine players now. Don't know how it was for Helios before the merge, but Genudine during prime time would be lucky to have platoons on two different hexes.
To be fair, the art people are designing objects and someone else has to integrate how the objects go together, which animations are shown and in what sequence..and obviously, to Assure Quality. I'm guessing the art people are designing the model or doing the texture and putting together the animation, it gets added to the .pack and then they go "whew, now let's make a pump action handgun now!" If there are bugs where animations look off, is the modeller at fault? If there are other glitches, what does the art dept have to do with it? That said, it reflects badly on PS2 as a product when it does occur...