Hello With the new game update my "not so fresh" computer runs PS2 better than ever. CPU: E8500 @3,8ghz GPU: Gtx 260 4GB Ram However i get around 30~40 fps. But must of the time the gpu limits the fps. Are there settings that use rather GPU than CPU? What can i do? 1. Lower settings which are gpu intensive. Which one? 2. Rise settings that are cpu intensive but not gpu intensive. Which one? [Display] FullscreenRefresh=0 Maximized=0 RenderQuality=1.000000 FullscreenWidth=1920 FullscreenHeight=1200 WindowedWidth=1024 WindowedHeight=768 Mode=Fullscreen FullscreenMode=Fullscreen [Rendering] GraphicsQuality=2 TextureQuality=2 ShadowQuality=2 RenderDistance=3000.000000 Gamma=0.000000 MaximumFPS=100 UseLod0a=1 OverallQuality=-1 LightingQuality=3 EffectsQuality=2 TerrainQuality=2 FloraQuality=2 ModelQuality=2 VerticalFOV=55 ParticleLOD=1 ParticleDistanceScale=0.650000 FogShadowsEnable=0 MotionBlur=0 VSync=0
[Display] FullscreenRefresh=0 Maximized=0 FullscreenWidth=1920 FullscreenHeight=1080 WindowedWidth=1024 WindowedHeight=768 RenderQuality=1.000000 Mode=Fullscreen FullscreenMode=Fullscreen [Rendering] GraphicsQuality=5 TextureQuality=0 TerrainLOD=5 FloralDistanceScale=2.000000 ShadowQuality=3 RenderDistance=3000 Gamma=0.500000 MaximumFPS=120 UseLod0a=0 OverallQuality=-1 LightingQuality=5 EffectsQuality=5 TerrainQuality=5 FloraQuality=5 ModelQuality=5 MotionBlurQuality=5 BlurQuality=5 AOQuality=5 AmbientOcclusionQuality=5 ParticleQuality=5 VerticalFOV=74 FloralLOD=5 EffectsLOD=5 ParticleLOD=5 ParticleDistanceScale=2.000000 EffectsDistanceScale=2.000000 FogShadowsEnable=1 MotionBlur=0 VSync=0 AO=1 GpuPhysics=0 -------- This is the most GPU intensive settings, though I oddly enough get better performance with this then the games set max highs Change renderquality to like 1.40000 if you want to pretty much effectively turn off the games AA, but at a big performance cost
Come on!! You also. Stop spewing crap about the magical 5 ultra settings. 4 is and has always been the ultra setting. And now confirmed by devs also.
Shadows and particles are the settings that cpu calculates. So if you r GPU bound mostly, you should lower texturequality, modelquality,lightningquality and renderquality to try to get few extra fps.
We will know it when it is enable. And yup, shadows is done by CPU, this is known by everyone that disable it to decrease CPU bound.
Backup your own settings then replace with these... Code: GraphicsQuality=1 TextureQuality=0 ShadowQuality=0 RenderDistance=1000.000000 Gamma=0.000000 MaximumFPS=250 UseLod0a=0 OverallQuality=-1 LightingQuality=1 EffectsQuality=1 TerrainQuality=1 FloraQuality=1 ModelQuality=1 VerticalFOV=60 ParticleLOD=1 ParticleDistanceScale=0.600000 FogShadowsEnable=0 MotionBlur=0 VSync=0 AO=0 Should be more than enough to get good FPS, max texture quality (0), no shadows (wreck your fps) and if you're not happy with the picture quality then change the "GraphicsQuality" to 2, then 3, then try 4 for ultra, settle on whichever one you're happy with in regards FPS hit against how good it looks. Should also drive the game to be GPU bound rather than CPU. Again, up the GraphicsQuality setting to one that suits you best, leave everything else alone tbh with your PC build.
In the official help section it says to reduce sound quality, to reduce CPU load, but how is that done in the .ini? Seems odd to me that there is no way to do this inside the game, yet it's recommended by on the official site!
You won't really gain any FPS out of changing sound settings, but, you can do the following which might help you if you really want to try gain an FPS or two... UseFloat32Output=1
Also dont forget to play around with the renderquality slider in game as well. Other than shadows it makes the biggest difference to your fps. Also I think renderdistance at 1000 is too low. 1500 is my minimum.
It depends on your play style really. Put it higher if you're a flyboy or driver. Mainly infantry player like myself, what with the low player render distances anyway, 1,000 is more than enough.