Zerker Rotation

Discussion in 'Fighters' started by Oceal, Nov 13, 2015.

  1. Oceal New Member

    Been playing a Zerker for a while now and wanted to make sure i was cycling abilities correctly to maximize their effectiveness.

    Can anyone give some tips on casting orders and ability combinations to maximize my offensive and defensive capabilities?
  2. Rock79 New Member

    I have been wondering the same thing. A guildy who use to raid has been teaching me to not just be a button pusher, but he doesn't have a high level zerker.
  3. Regolas Well-Known Member

    Offensive is situational based on aggro and whether it's AE or not. Ultimately you pick your bigger hitting stuff first and use when up, cycling down to the smaller hitting stuff.

    For defensive, if you want maximum damage avoidance and/or reduction, I'd suggest (this is from memory):

    Perfect Counter on pull (stoneskin + aggro)
    Adrenaline (30s ish)
    Wall of Rage for 30DR
    Diamondskin for DR
    Any other DR ability
    Battle Frenzy (30s?)
    Chaos to reset BF
    Adrenaline refresh
    Repeat
    Dragoons Reflexes if in trouble
    Death saves if in trouble

    I basically switch between adrenaline and battle frenzy with the other stuff used as a filler until one of those are up.