seriously if just basic melee damage is just garbage and pretty much pointless why is it we are getting orange adorns to raise the cap and stuff? I mean why don't they just make new cyan adorns that give 100 wb or whatever instead of making orange ones garbage with a +100wb overcap? I was hoping the new orange adorns were something mind blowly good but if it turns out they are all just wb overcap related why even bother?
Huh? Sorry Mermut I have no idea what you meant. Please clarify it for us please. OK I reread it a few times and figured it out. I agree with the OP that its kinda useless, even though I stubbornly still have a lot of auto attack stats (still hate the changes to the game) I can see what you meant.
All the excess auto-attack stats on armor and such... if we have overcap, maybe they think we'll start putting effort into auto-attack stats... justifying the itemization that still weights auto-attack stats as if they have equal value with stats that increase spelll/CA damage.