way cool, I do like that attacks will now put peeps into combat, I do think it would be even cooler if they could figure out how to fix raid lag. I know, I know, not a priority
This is definitely only for PVP servers and PVP areas. There is no way this applies to general PVE, to easy to grief with in PVE
Yeah, because identifying and fixing lag issues on a complex MMO architecture with thousands of concurrent users with thousands of different permutations of hardware and software configurations is oh-so-easy. I mean sheesh, why don't they just set the lag_level option in the config file to 0 already? But you're right, the same people who code PvP mechanics are totally the same people who fix the lag issues.
Pvp'ers have been asking for this kind of thing since pvp servers opened. Maybe there is hope that healers will get just one heal that can be cast moving.