Not really impressed by the loss of encounter bonus for green mobs. The green mobs naturally offer less xp already - and in many dungeons if you wish to take on the end mobs while they con eg yellow the level range in that dungeon means the entrance area - often where quest givers stand about, will be conning green. Hence you have to wade through trash, now even worth less than before, out of necessity. A good example is Fallen gate, with loads of long aggro range, rapid respawn ^^ green conning mobs all around the quest givers. Might be fine for groups when you go in a few levels lower but soloing not so much.
I actually agree with part of this. Green mobs should not offer encounter XP, because the encounter is trivial. I disagree with the part of the mentored, mentoring and merc'd people not receiving encounter XP. That change is bogus because you could have a lvl 40 in treasured gear mentoring a lvl 25. Encounters will not be trivial for them, thus they deserve the extra XP
Tested tonight, with a merc in the group, group is denied encounter bonus and they take a portion of regular xp. dismissed mercs went back to each person on hate list getting full XP.
If this is true, then my Coercer's merc is taking a good bite be he on the hate list or not. 120xp drops to 84 with the merc.
Really don't like this new xp system - duoing with my son's alt - who has aoe attacks, and i have a fury - doesn't matter if i cast hot's on him, attack each mob as fast as i can or whatever - he gets encounter xp for all the mobs and i get it for one or two. As such we get vastly different xp - so we end up not advancing anywhere near the same rate.