During the Tradeskill questline, "The Scrivener's Tale" you are (SPOILER ALERT!) that you destroyed an adventurer's group's last hope of a cure. You, with the help of Dylindra Morganna, create curing stones. She asks you to use the stones on her assistants, while promising to go and cure the adventurers herself. She thanks you profusely, but never goes to the Plaguelands and cures the poor dying adventurers! You go on to make pottry, plant plants and listen to a crazy flying book, but even when you have finished the entire questline, those poor adventurers are still there, in the Plaguelands, dying! It's as if the Myrist folks just don't care. They are all thankful for the help you've given them, but they have been isolated from the rest of creation for so long, whatever is outside just isn't real for them. Please, ignore the dying adventurers and make us more plant pots to make the Library more colorful! Here, this crazy book wants to tell you a story to distract you from the still dying adventurers! This is poor story management. The rest of the quest was quite fun, but I never got a resolution to the adventurers. For the love of Norrath, can't somebody help those poor adventurers?