Test Update Notes: Friday April 21, 2023

Discussion in 'Test Server Forum' started by Asterix, Apr 21, 2023.

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  1. Asterix Developer

    ACHIEVEMENTS
    • Hailing Ronald Gleneed in Freeport or Qeynos on a Lore and Legend server will check how many quests have been completed for the Legend Hunting event, and force the achievement completed on characters that it did not correctly update for.
    • The acheivement Takish'Hiz to the Limit will now properly reward an item to all classes upon completion
    ITEMIZATION
    • All boss encounters introduced with the Empire of Antiquity Game Update should now have double loot functionality as expected
    • The following Raid missions will now reward Renewal Crate [Tier 12] to adventurers who have NOT completed either Raj'Dur Plateaus: The Hunt [Raid] or Sandstone Delta: The Standing Storm [Raid]:
      • Renewal of Ro I [Raid]
      • Renewal of Ro II [Raid]
      • Renewal of Ro III [Raid]
      • Renewal of Ro IV [Raid]
      • Renewal of Ro V [Raid]
    • A few items that were improperly spelled are now more "delectable."
    • The Sparking Innovative Censer should now be able to be equipped.
    • The following items have been updated:
      • Barbute of Righteousness
      • Barbute of Righteousness of the Conqueror
      • Barbute of the Eternal Sentinel
      • Barbute of the Eternal Sentinel of the Conqueror
      • Barbute of the Malicious
      • Barbute of the Malicious of the Conqueror
      • Barbute of the Vehement
      • Barbute of the Vehement of the Conqueror
      • Boots of Perception
      • Boots of Perception of the Conqueror
      • Breastplate of Righteousness
      • Breastplate of the Eternal Sentinel
      • Breastplate of the Malicious
      • Breastplate of the Vehement
      • Gauntlets of Righteousness
      • Gauntlets of the Eternal Sentinel
      • Gauntlets of the Malicious
      • Gauntlets of the Vehement
      • Gloves of Perception
      • Greaves of Righteousness
      • Greaves of the Eternal Sentinel
      • Greaves of the Malicious
      • Greaves of the Vehement
      • Gussets of Righteousness
      • Gussets of Righteousness of the Conqueror
      • Gussets of the Eternal Sentinel
      • Gussets of the Eternal Sentinel of the Conqueror
      • Gussets of the Malicious
      • Gussets of the Malicious of the Conqueror
      • Gussets of the Vehement
      • Gussets of the Vehement of the Conqueror
      • Pants of Perception
      • Sabatons of Righteousness
      • Sabatons of Righteousness of the Conqueror
      • Sabatons of the Eternal Sentinel
      • Sabatons of the Eternal Sentinel of the Conqueror
      • Sabatons of the Malicious
      • Sabatons of the Malicious of the Conqueror
      • Sabatons of the Vehement
      • Sabatons of the Vehement of the Conqueror
      • Shoulder Pads of Perception
      • Shoulder Pads of Perception of the Mogul
      • Skullcap of Perception
      • Skullcap of Perception of the Conqueror
      • Spaulders of Righteousness
      • Spaulders of Righteousness of the Mogul
      • Spaulders of the Eternal Sentinel
      • Spaulders of the Eternal Sentinel of the Mogul
      • Spaulders of the Malicious
      • Spaulders of the Malicious of the Mogul
      • Spaulders of the Vehement
      • Spaulders of the Vehement of the Mogul
      • Tunic of Perception
      • Wristguards of Perception
      • Wristguards of Perception of the Conqueror
    MERCENARIES
    • Player Mercenaries have undergone a full AI revamp. Mercenaries will now base how quickly they can react to combat based off of the rarity of the mercenary, and the mercenaries level, and is some cases the mercenaries class. For example, a healer is going to be faster reacting to healing needs.
    • Mercenaries now display all of their abilities on the mercenary tab.
    • Mercenaries will now attempt to cancel abilities to cast certain high priority abilities, such as death prevents or resurrect spells. Mercenaries will only attempt to cancel an ability once every few seconds.
    • Mercenaries love their employer. Or at least want to continue getting paid by them, so will prioritize certain abilities onto the employer over others in the group, such as resurrect abilities.
    • Mercenaries with buffs, heals, and resurrect abilities should now more reliably use those heals while still actively engaging in mayhem.
    QUESTS
    • The "Destroy Vessel" recipe in the Shard of Hate: Utter Contempt [Heroic] no longer has the option to be completed via blueprint.
    TRADESKILLS
    • Kael Drakkel Server:
      • The recipe for "Enhanced Cloth Faydark Miracle Gloves" can now be crafted.
    • Corrected an issue with recipe sending that could wipe out recipe's from the list on the client.
    • There should no longer be red tradeskill shiny collectibles in heroic-only rooms in the Buried Takish'Hiz: Empire of Antiquity. The mixed solo and heroic content of the Elddar Exchange will still have the red shinies.
    ZONES AND POPULATION
    • Buried Takish'Hiz: Empire of Antiquity [Contested]
      • The Magmalgam's Blazing Hilt will apply a short duration resolve buff to allow the spell's target to get reacquainted with their original resolve.
      • Fixed a bug that could cause Flitter and/or Flutter to cast their curses multiple times in succession.
      • More florphilim lashers have found a home within The Takish Archives.
      • New solo boss encounters have been added to The Elddar Exchange.
      • The sustained damage, Invasive Species III, from Heroic III bosses no longer bypass wards.
      • Solo and Heroic I bosses in The Elddar Exchange are now immune to indirect AOEs until they enter combat.
      • Heroic base population now have a chance to inflict extra damage through a proc called Nature Strike, which can be warded. This replaces the previous spell damage from their Tera'Noth's Bounty buff which bypassed wards.
    • Takish Badlands: The Boundless Gulf [Raid]
      • Nirag the Boundless has had his maximum health reduced.
      • Ceroth's archetype Chronicles buff now stoneskins 90% of incoming attacks from players not of the chosen archetype.
      • To prevent Enexen the Exhumed's treasure chest from being unreachable in the killing depths of The Takish Archives, it now always spawns where Enexen first appears.
    • The Heroic III base population NPCs, blooming resonance and lumberhead guardian, on the second floor of Sanctum Arcanum, are now immune to indirect AOEs until they enter combat.
    Feara and Beee like this.
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