Server Maintenance - April 16, 2020

Discussion in 'News and Announcements' started by dreamweaver, Apr 15, 2020.

  1. dreamweaver Well-Known Member

    All EverQuest II Servers will be brought offline on Thursday, April 16, 2020 at 7:00 AM PDT (15:00 UTC). Estimated downtime is expected to last up to 2 hours.

    Update notes for this downtime can be found in the Game Update Notes forum once they are available.
  2. Rastafarri New Member

    so 3x server downtimes in 3 days. Two words.... TEST SERVER :)
    zimzorz, Tkia and Rosyposy like this.
  3. FracasKrusher Active Member

    TEST SERVER
    zimzorz and Tkia like this.
  4. Gaptia Active Member

    Yes, rince test, and use it as a real test server. Allow us to copy to test again.

    STOP THIS NO SENSE OF NO TEST SERVER.
    zimzorz likes this.
  5. dirgenoobforreal Well-Known Member

    Can this please fix the goddamn network lag. Its 2020 no MMO should have network lag with 24-36 people in a zone man. Cmon.
  6. High New Member

  7. Wackelpudding New Member

    Things happen, folks. Sometimes computers go down and mistakes are made. Go outside and enjoy the air while they address the issue.
    Breanna likes this.
  8. Awesomeo Member

    I think the sky may very well be falling.....
  9. Zinj Well-Known Member

    Well, you know, those Jadeite medallions needed to be fixed. Pain not getting what's coming to you.

    Not particularly concerned about what level
    Bridon Kizzlebash's Diaku Corral quests were listing at, as long as you were getting experience and status from them.

    Made it through Diaku Corral solo before all these changes. Yeah, it was a challenge, especially the last one only giving you half a second before
    Vleecan Fele
    bounces you toward the shark pit, THE ENTIRE FIGHT! Barely time to target the adds to drag them over to you and your merc. HINT: Find a corner and hunker down as well as you can. Ditto with Sergio.

    Don't need no mouse hint for the mechanical bull game; unless you're color blind.
  10. Agulo Member

    Darkpaw: We're only going to have updates and patches twice a month
    Community: OMG WTF THAT'S HORRIBLE WE HAVE TO WAIT BLAH BLAH WHINE WHINE

    Darkpaw: We're going to have multiple patches this week to fix issues with GU
    Community: OMG WTF THAT'S HORRIBLE WHY NO TEST SERVER BLAH BLAH WHINE WHINE

    I know you can't please all the people all the time, but jfc this place is Chicken-Little on a daily basis and gets their panties in a wad NO MATTER WHAT HAPPENS!
    zimzorz, Chienne-Guk and Sigrdrifa like this.
  11. Bludd Well-Known Member

    zinj, the game hints that you hide near barriers in the vleecan fight
  12. Tangris Well-Known Member

    TY for the fixes to the GU zone.
  13. Vanyel Member

    It's actually not network lag. Ping times, for me, to the servers is always 80-150ms. If was network lag, you'd be seeing 250-500ms ping times to your server.

    The problem is the servers are overloaded and taking 1-6s to respond when you click an ability - especially in raid / PQ

    This is also mostly due to the stat inflation, the TONS of buffs and debuffs each player / NPC gets.. it's all too much for the server side software to handle because it can't use multiple CPU threads for the instance your group/raid is in - even on modern hardware

    This lag has started to become unbearable even on Skyfire which is a VERY low populated server. I left Majdul for this very reason last year. It was taking up to 7-10s for the server to process your ability clicks while in raid

    To solve the issue, they need to get rid of some of the buffs and stats on players and NPCs and reduce the number of calculations the software needs to do (they need to start reversing the stat inflation on us AND the NPCs)