Quality of life change's for Preds on TLE

Discussion in 'General TLE Discussion' started by Sasquatch, Dec 4, 2022.

  1. Sasquatch New Member

    Starting in KoS is when you start to see a decline on preds dps compared to other t1's or even t2's and that decline continues or never gets better all the way until about SF. This has been the trend every TLE. While the idea to just give them more dps is appetizing in its simplicity, why not give them some utility and synergy? Why can't preds be to a "scout grp" what a sorc is to a mage grp? Maybe have Assassin's apply poison be grp wide and trigger on melee/spell hit or change apply poison to be a powerful grp damage temp? Maybe something similar with Ranger's focus aim or their useless hawk pet? It would be a fun and welcomed change if "scout grps" and "scout grp synergy" actually existed.
  2. DENSER Well-Known Member

    the goal of this small team is to exploit the game acquired by maximizing the cash flow without spending too much, or spending too much energy on 'rectifying' a gameplay just to make some classes more enjoyable .
    The only way would be to add improvements to it, purchasable via the store, but this is an option that cannot be accepted by the player, so nothing will ever happen .
    Making things fun doesn't pay off. The game is not in its infancy, it is not the 'listen' mode nowadays but rather the 'cash cow' mode until that the team be called on another more attractive project
    Bekkr likes this.