Poison Mini-Informer There are three different 'colors' of poisons; Red, Purple, and Blue. Poison debuffs colors are skewed. Red Poisons display Red, Purple Poisons display Blue, and Blue Poisons display Yellow. Poisons of the same color do not stack. Types of Poisons As mentioned earlier, there are three colors or 'types' of poisons, each specializing in a different objective. Red Poisons This poison is regarded as the 'main' poison, as it specializes in damage Caustic Poison Deals an instant DD proc on activation Base proc chance of 4.9 times/minute Hemotoxin Poison Deals instant DD proc on activation, with a DoT triggered effect Base proc chance of 4.9 times/minute Mental Breach The mental damage based poison, power taps target Base proc chance of 4.9 times/minute Vitality Breach The counterpart of Mental Breach, life taps target Base proc chance of 4.9 times/minute Purple Poisons These are the debuff poison, specializing in detrimental status on foes Enfeebling Poison STR + Weapon Skills debuff Base Proc chance of 2.9 times/minute Cerebral Ebb INT + Casting Skills debuff Base Proc chance of 2.9 times/minute Warding Ebb WIS + All Magical Damage Resist debuff Base Proc chance of 2.9 times/minute Gracelessness AGI + All Defensive Skills debuff Base Proc chance of 2.9 times/minute Blue Poisons Utility poisons, poisons that offer unique effects or special debuffs Essence of Turgur Decreases target's attack speed rating Base Proc chance of 2.9 times/minute Fettering Poison Applies an unbreakable snare to the target Base Proc chance of 2.9 times/minute Ignorant Bliss Decreases threat towards the target Base Proc chance of 2.9 times/minute Stupefying Poison Stuns target for 2.5 seconds [if not epic] Base Proc chance of 2.9 times/minute Class Specialization Each scout class can 'specialize' in certain poisons; Assassin Enhance Attribute Poison: Increases poison reduction of target's attributes [STR/AGI/WIS/INT] Enhance Hemotoxin Poison: Hastens the effect of Hemotoxin poison Enhance Ignorant Bliss: Improves threat reduction Ranger Enhance Caustic Poison: Increases damage Enhance Fettering Poison: Increases trigger chance and snare amount Enhance Ancillary Poison: Increases Skill and Resists reductions Swashbuckler Enhance Offensive Poisons: Increases STR/INT Offensive Skill and Spell reductions Enhance Turgur Poison: Increases ASPD reduction Enhance Mental Poison: Increases Power siphoned Brigand Enhance Defensive Poisons: Increases Def/Resists/AGI/WIS reductions Enhance Vitality Poisons: Increases HP siphoned
Epic-necro'ing this because Google dug it up for me and it was exactly the info I was looking for, and is still relevant, especially since Poisons are supposedly getting bufffffffed in AoM. Probably helpful to others trying out a Scout and confused about poisons, too.