Please, Devs.......take STR away from mystics! anything but STR :(

Discussion in 'Mystic' started by ARCHIVED-Munter78, Jul 4, 2006.

  1. ARCHIVED-Banditman Guest

    The obvious answer being the return of the 3CP buff we formerly had and hated.
  2. ARCHIVED-Loralor Guest

    I sometime wonder if it was such a bad idea Banditman. I mean, thoses buffs were originally designed to be a solo boost buff, while beiing a detriment to grouping due to the concentration cost. It forced a choice.
    The return of thoses type of spells, mainly for the low DPS/limited CrowdControl classes could solve alot of issues they have with theses classes unable to complete solo quests/instances/content.
    I would be all in favor of a 3 or 4 concentration buff that added a +DEF, +Focus and a medium damage shield for Priest. In groups, it would be next to worthless, since the other concentration buffs available would be more worthwhile. Minimal game balance disruption in my eyes.
  3. ARCHIVED-Banditman Guest

    Oh, they look great on the surface. Unfortunately, what happens is we, as players, see the advantages of this buff and then we begin to whine about how it costs 3 CP and why can't it cost just 1. That's exactly what happened with Ursine "back in the day".

    A 3 CP buff would be great, or a buff that automatically dropped when a group is formed.

    I'm just not sure it's worth the trouble of mounting a crusade for such a change when so many other things are more crippling and widespread. The stat buffs problem for instance.

    I mean let's face it, some of the most staunch opponents of the "Fix stat buffs" case have recently realized that in fact, stat buffs are broken. If something so obviously broken can't even get a single dev reply, I just don't think something this small is worth any amount of effort.

    Mystical Musings? Not one single reply. Not. One.

    I'm very disappointed.
  4. ARCHIVED-Purcupile Guest

    Mystical Musings.....where?


    Purcupile
  5. ARCHIVED-quetzaqotl Guest

    -intermission-
    I agree with gooz, as for just saying furies can do 1k dps Ive seen a defiler do 1.6 k dps.
    Guardians can do around 700-800 dps seen zerkers do over 1k consistantly I heard claims of templars doing about 600-700 dps solo seen parses where in the same situation they beat the furies dps going all out.
    Also if there would ever be a nerf to a furie's dps then there should be a huge bump in our grp buffing/debuffing capability.
    Furies should do more dmg always than any other healer imo save wardens which should and can do more dmg against a single target, all things being equal for our lack of debuff/buffing power compared to shamans and weak aa's compared to another priest class.
    All my opinion ofc.
    -end-
  6. ARCHIVED-icetower Guest

    Doesnt mean a whole lot because its purely raid contextual, but I still challenge any of you 400+ dps Mystic doomsayers to beat this templar parse under any normally functional context. (Pulled from a random guild raid of HoS, group not stacked for the purpose of the excersise, Blade chime not his own spell of course) and yes I chose the biggest ones I could find.

    Against random statue:

    Blade Chime (disease)22:01:5022:01:5400:00:04519129.83 (1)0100.0131230173.04
    Thermal Shock (magic)22:01:5722:01:5700:00:01568568.01 (1)0100.0568568568.00
    Thermal Shock (heat)22:01:5722:01:5700:00:01624624.01 (1)0100.0624624624.00
    Judging Smite (divine)22:01:3022:01:5400:00:243215134.05 (0)0100.0598702643.07
    Warring Axiom (divine)22:01:2222:01:5600:00:343929115.610 (0)0100.0313598392.94
    Holy Strike (divine)22:01:2822:01:5900:00:315372173.34 (1)0100.0111716001343.010
    unswerving hammer (crushing)22:01:2722:01:4400:00:17 7049 414.6 9 (0)0100.0 521 1013 783.22
    crushing22:01:1922:02:0000:00:41 15142 369.3 11 (6)191.7 401 2021 1376.55

    Total 22:01:14 22:02:01 00:00:47 36418 774.9 441097.8

    Against the ffa melee mob Pain:

    Blade Chime (disease)22:55:5722:57:0900:01:125888.24 (1)0100.0126177147.064
    Thermal Shock (magic)22:56:0622:56:0600:00:01636636.01 (1)0100.0636636636.00
    unswerving hammer's Blade Chime (disease)22:56:0022:56:0500:00:05706141.25 (0)0100.0114167141.22
    Thermal Shock (heat)22:56:0622:56:0600:00:01765765.01 (1)0100.0765765765.00
    Blaze of Faith (divine)22:56:3722:57:2300:00:46189841.32 (1)0100.08251073949.046
    Judging Smite (divine)22:56:0222:57:3300:01:31779285.611 (2)0100.0604909708.49
    Holy Strike (divine)22:55:5922:57:3500:01:3610305107.38 (1)0100.085316171288.113
    Warring Axiom (divine)22:56:1522:57:3700:01:2210766131.321 (10)0100.0363945512.74
    unswerving hammer (crushing)22:56:00 22:56:39 00:00:39 17102 438.5 20 (4)0100.0 339 1571 855.12
    crushing 22:55:52 22:57:38 00:01:46 34142 322.1 19 (14)482.6 258 2600 1796.95

    Total 22:55:46 22:57:43 00:01:57 84700 723.9 924095.8


    [expletive haxx0red by Raijinn] nerf clerics!!!!!!! They have taken over the game and outweigh all other classes!!!!!

    This is not just an anomaly though. He now out dps'es me handsomely on all raids because his dps AA's actually complement each other, unlike our patchwork load of AA sh1te.

    Mystics will be overpowred with a dps increase?
    Kiss my [expletive haxx0red by Raijinn].
    Message Edited by icetower on 08-21-200609:48 AM
    Message Edited by icetower on 08-21-200609:58 AM
    Message Edited by icetower on 08-21-200603:06 PM
    Message Edited by icetower on 08-24-2006 12:38 AM
  7. ARCHIVED-Banditman Guest

    I can't even read that, let alone interpret it.
  8. ARCHIVED-Eepop Guest

    It could stand to be formatted better, but the gist is...here is parse data of a templar doing 700+ DPS. Providing a link to the actual logs would probably be better for comprehensiveness's sake.
  9. ARCHIVED-Lejina Guest

    Well, it's a pretty well know fact that druids can deal more damage than cerics and that clerics can deal more than us.
    I for one do not need extensive parse analysis on this thread to aknowledge that, it's easy enough to notice in game.

    I completely fail to see how this is an argument in favor of improving our dps though.
    The next guy does more dps than us! Yes, so?

    When I think of the 3 priests classes in general, there are the things that come to my mind (and i believe so does it to most players):
    Druids : Healer with solid damage output.
    Clerics : Healers with an outstanding ability to mitigate damage through the use of reactives (and some notice also their quite decent damage output when AA'ed for dps).
    Shamen : Healers with great debuffs.


    It's all well and dandy to claim that improving our dps wouldnt break the game, it most likely would not, but this argument fail to tell why we should actually get said improved dps. Because that would be cool? Well, sign me up for teleportation, group invisibility and a 2k blue AE while you're at drawing a wish list.
  10. ARCHIVED-icetower Guest


    Try actually reading the thread
  11. ARCHIVED-icetower Guest

    The individual components of the parse are really irrelevant other than to show what skills he has.
    The total dps highlighted is the main point.
    Don't be so obtuse.
  12. ARCHIVED-Banditman Guest

    It's not at all irrelevant.

    How a person achieves said DPS is very relevant to the discussion. Cacophany of Blades is a very powerful spell, yielding far more than just the proc. Riana's Maligning Sustain increases the raw DPS of the group members by 30%. Add 100% melee crits to those and you've really got something.

    I can show you a Ranger doing 4k DPS. Does that mean Rangers are overpowered? No, because you don't have any sort of framework upon which to base your opinion. I can show you Furies doing 2k DPS. Once again, the "how" is just as important as the actual number.
  13. ARCHIVED-icetower Guest

    So show me a Mystic doing 700+ dps without stacking the group artificially.

    You said if we could do over 400 dps we would create an imbalance and obsolete certain other classes on raids.

    Yet here is yet another healer class doing way over 400 dps, and the sky didn't fall in did it?

    We are the only ones it seems who "need" to be restricted in this department.

    Do Templars, among all healers have a balance claim to do more dps than us? No way. I'm incredulous at people like Lejina who seem to forget that for every debuff we get, they get a corresponding buff or other useful spell.

    Yet the cleric AA give them better dps, a very useful permanent reduction in spell cast times, as well as their 30 sec entire group cast time reduction. This complements two weakness ie dps and cast times extremely well imho.

    Our corresponding spell cast reduction AA is an insult. 1 target only not including self for 33% increase, also for 30 sec. I mean what a load of bollocks.
    The rest include more lotto or obsolete over time abilities, and a bunch of stuff that relies on our ridiculous weakling of a dog staying alive.
  14. ARCHIVED-Banditman Guest

    Still waiting for that relevant data . . . .
  15. ARCHIVED-icetower Guest

    The relevant data is that a Templar can do 700+ dps and we cannot. The other relevant classes in his group are Dirge and zerker.

    I've grouped with the same dirge and zerker many many times, I use the same weapon,have 100% crits and I cannot do anything like 700dps.

    Instead, how bout you show me a parse of yourself doing 700dps grouped with a dirge and zerker if you want to make a point.

    The cleric skillset clearly allows them to get much more out of the melee buffs than a Mystic. Thats why I'm saying they are well put together skills.

    Do the math and just admit your arguement about a dps increase for Mystics being overpowered is already proved obsolete by other priest classes.
  16. ARCHIVED-Loki9s Guest

    t's been stated many times, mystics have never been considered a solo class. Tough cookies. Necro/Conj, hell yeah they can solo, they bring thier own tank with them. Did you bring a tank, nope, you brought dogdog. Necro/Conj, hell yeah they can ward the whole group and protect the tank fro.. wait... no.. they can't, they're one trick dps ponies. They're ability to solo is unrivalled as it should be, they're excellent at solo and loved in raids because of the numbers they can put up, but next time your raiding parse some heals and tell me where they're at. In a round about way what i'm saying here is that the game (minus the cap/buff situation) is decently balanced. Mystics are not are not a dps class, if you started a mystic to smack up some big numbers... oops, wrong class. We're healers, we're buffers, thats what we do. As far as the OP's statement, sure str isn't really important for us, it's actually pretty crappy and doesn't really help us for anything... whoopitty doo, i haven't used SoW in god knows how many levels, but it's a great spell and how many pieces of gear do you wear that there's at least one questionable stat on.
  17. ARCHIVED-Munter78 Guest

    I can do 700 dps, just need a dps buffing class in my group. Kinda depends on what you set your AA's up for too. Most templars can not do 700dps, most cant do 350dps lol.
  18. ARCHIVED-icetower Guest

    Way to miss the point entirely. Clerics and Defilers are not considered to be solo classes either are they, and yet they now all solo better than Mystics.
    What on earth makes you think I want Mystics to solo as well as a necro? I really do get sick of this poor assumption, brought up time and time again.
    We are now the bottom of the heap in priest dps, our stat buffs are a waste of space, and our debuffs are only effective up to the mobs finite cap which means on raids you may be slowing an already slowed mob.

    How would you like it if your half your necro's damage didn't actually hit the mob because it had a hard cap on each damage type that is allowed to be done to it?

    Your point about comparing heal parses to your necro is just stupid. How bout I say we add up both our hps and dps and see who has the bigger total number? You will blow us away. Doesn't really mean anything though does it?

    Munter, I hope you can do those numbers because It will give me some hope. Maybe that tribal rage AA will do the trick, but unfortunately I can't afford it personally because I've used half my AA just to keep paper dog alive.
    I still think the cleric damage AA are better and their fast cast AA leaves ours for dead.
  19. ARCHIVED-Banditman Guest

    Until I see a log your data is tainted. You've provided only a very slim view of one or two encounters where a Templar appears to have done a great deal of damage. You've provided nothing to support that.

    You'll have to excuse me if I'm skeptical. I've seen many people make outrageous claims of someone doing this damage, doing that damage but when asked to provide relevant supporting data have been unable to do so.
  20. ARCHIVED-Loki9s Guest

    Wellllll first off, I'm a mystic, not a necro. I didn't mean to come across as saying any priest class should be able to solo. None of them do it well and thats the way it should be. We're just not meant to, it's the facts of life. So we're low end on the healer dps, oh well, i doubt anyone out there is going to be upset that thier healers aren't holding up thier dps end of a raid.
    Oh, and compairing heal parses to necro DPS was meant to be stupid, i'm glad you caught that. It was an illustration, although i fear you may have missed it.


    On a different note, how good did this dps cleric that we're speaking of do as a healer on these parses, or was he strickly casting dps only?