Kaladim TLE - Communion and Winds of Velious DON'T WORK

Discussion in 'Mages' started by echooo, Sep 27, 2021.

  1. echooo Member


    The scout pet didnt even use its abiltiies, the mage one will ALWAYS only cast its ability once, and the tank at least DOES its spell multiple times like its supposed to.

    Lets assume for a moment that all of the dumbfire pets will actually use their abilities as intended. The damage they deal is still WAYYYYY too undertuned for a spell that has traditionally always been a CLASS DEFININING NUKE to compete with Lifeburn and the others.

    Also, as shown in the imgur folder. Often the pets will just hit for much lower than they should.


    As for winds of Velious, where is the initial hit exactly in ACT? It simply does not land. Bloodcoil has the same tooltip but does not have the problem of the initial damage event not landing.
  2. Sigrdrifa EQ2 Wiki Author

    Winds of Velious has never even been worth having on your hotbar. It's grossly inferior, so you can quit worrying about it.

    Meanwhile, dev priorities aren't YOUR priorities. They have seen the post. Stop making duplicate posts and bumping posts.

    What would be WAY more useful would be to collect data on what's happening. Strip all your buffs, dismiss any mounts/familiars, and dismiss your pet. Since you are on TLE, you probably have to buy the training wind-up monkey to test, or you can find some green mobs that pose little threat to you and cast nothing at all except Communion. Over and over. While running ACT.

    Then post screenshots of the ACT damage chart. That will help provide evidence that the spell is or is not working as intended.
  3. echooo Member

    I've already done this its in the imgur folder. Dev priorities are the players priorities, that is, in a game without dogshit devs like eq2.