I tanked the dozekar fight on my sk, which i normally tank flawlessly on my monk. But i noticed some things. By disarming you, you lose alot of your crit chance.. as crit chance resides on those pieces. Making it so you can't even crit a taunt. so, your supposed to get agro with a huge cast speed debuff, and with less stats as they took your weapon and shield off. making an ae and group taunt have to be timed and cast while adds are half way to you. And mind you they only do 1/4 of their norm. Sk - yes the cast speed hurts. And last thing i noticed was once the curse went away it wasn't putting my shield back on. Now if tanking skill somehow requires me to check to see if im still wearing my shield throughout the fight .. i think i'll pass and just play diablo. Are we just doing the fight wrong? IS the tank supposed to be the golem? LIke i said its cake on my monk and have 8 toons dozekar head geared. But on my sk, this fight truly is rough. My 2 cents. And are you guys seeing the same?