Group/Raid instance suggestion

Discussion in 'Expansions and Adventure Packs' started by ARCHIVED-Woodsrunner, Oct 1, 2007.

  1. ARCHIVED-Woodsrunner Guest

    Just an idea, looking forward to seeing the responses.
    With the run up to RoK we have seen the Kunark Expedition quest and the fight between the boats. With the amount of water surrounding the various Island/continents, I thought it would be pretty easy to design a scalable instance where the first few encounters would be based on boat to boat attacks. They could start with a ranged fight to take out the "trash" crewmen and end with the boarding of the "pirate" vessel to take out the named Captain. A nice touch would be to have the raid/group boat steerable and require the tracking of the enemy vessel through normal tracking or an interactive "spyglass". This would culminate in locating the hidden pirate cove and a fight to take down the pirate king. Maybe start in Gorowin to rid the waters of Timorous Deep of the Pirate menace or Antonica/Commonlands to defeat a Goblin/Orc stronghold.
    Scalable from a group perspective to allow for all tiers of groups to have an instance and maybe a differnt, more involved raid instance.
    C'mon swashies, are you not yearning for the smell of the salt air and the wind whipping in your face.
    Thoughts?