Here are some errors I've run across in the Frostfang Sea this last week while running with Shader 3.0. Wireframes on some buildings in Halas... Odd rendering of the elementals near the starting area. This also happens on the "frozen" Ry'Gorr Orc Skeletons near the Coldain Spirtcallers and to any PC who is under the effect of the "frozen ward". Finally, my Wizard's Book Familiar seems to be missing part of it's texture.