BoL Harvest rares - why so many roots and so few metals

Discussion in 'Tradeskills' started by Arcos, Dec 26, 2019.

  1. Arcos Active Member

    Only speaking from my own experience so far and it could be the RNG working as intended but somehow my gut tells it's not. Whenever I harvest a root odds are on that I will get a rare sometimes two or even three. I'm fairly well equipped for harvesting with rare chance without potion of 31.3% and 80.5% bountiful harvest.

    I don't harvest metal nodes any less than roots but I can go ten or twenty metal nodes without a sniff of a rare. In my bags at present I have 247 jumping creepers but only 36 sapphires and 23 luclizites.

    For some unknow reason I feel that DB have slanted the odds against metals in favour of roots but I can't work out why. Any ideas?
    Bludd likes this.
  2. Bludd Well-Known Member

    what are your harvesting skills at? I think I got more rares when I went from 1300 harvesting skills to 1100 or something
    maybe a bug?
  3. Mermut Well-Known Member

    We noticed, and reported, in beta that root nodes seemed to be giving the correct amount of rares based on harvesting stats and the others were about 1/2
    Breanna and Sigrdrifa like this.
  4. Arcos Active Member

    My harvesting skills are showing as 1133. I have most of the white adornments, the right mount etc.
    Breanna likes this.
  5. Arcos Active Member

    I'm going to keep pushing this because hopefully the devs are coming back after Christmas full of the joys of the season. Harvesting again this morning and it's a surprise when I get anything from a metal, wood or pelt node but an even bigger surprise when I don't get one from a root node. I'm getting more Planar Energy than I am rares. Please fix.

    Secondly please either increase the time for shadow harvesting, increase the number of nodes available or allow multiple pulls as for normal harvesting. The number of players and the scarcity of nodes means I sometimes only get 1-3 shadowed harvests every two hours, of which none will be a rare.
    Argosunited likes this.
  6. Rhodris EQ2Wire Ninja

    I've been harvesting as I've been questing for the past couple of hours (but only as I've come across nodes, not specifically looking for them), and have the following:

    Humming azurite x 156
    Luclizite cluster x 179
    Slow creeping root x 340
    Hornbeam spruce log x 52 (not many wood nodes that I've found so far)
    Hardened zelniak pelt x 160
    Rockhopper meat x 146
    Lunar mushroom x 64
    Radiant algae x 35 (to be fair, I'm not really harvesting bushes or root breaks)

    Rares:
    Humming sapphire gem x 1
    Primal Luclizite shard x 1
    Jumping creeper x 4
    Lustrous rockhopper hide x 4
    Zelniak steak x 4

    My rare harvesting chance is 7% (no tack or anything on mounts etc) - I'm finding the drop rate of rares roughly the same as I always have, although not so many gems or metals as usual.
  7. Rhodris EQ2Wire Ninja

    50mins of casual harvesting later, I now have:

    Humming sapphire gem x 3
    Primal Luclizite shard x 1
    Jumping creeper x 5
    Lustrous rockhopper hide x 7
    Zelniak steak x 6
    Wracked wood wedge x 3
    Lantern hogfish x 1
  8. Arcos Active Member

    You say that your rare harvest chance is 7%. Perhaps this is where the problem lies. With greater than 30% chance I expect the number of rares I get to increase similar to that in Doomfire etc. In the case of roots it has and I would expect before the expansion to get multiples from a single node. But in all other types of harvest I'm not seeing extra for my higher skill rating, if anything it's gone down.
  9. Rhodris EQ2Wire Ninja

    I got multiple rares from a single node as well. Not sure what the issue is - with over 30% chance, I also would expect you to be doing much better than me in harvesting (although harvesting seems to be where the RNG gods favour me).
    Breanna likes this.
  10. Arcos Active Member

    Right - I decided I should do my own research. Was going to do 100 nodes of each type but got bored and stuck to 25. Remember I have over 33% rare chance with bountiful harvest of 80.5% and harvesting skills of 1133.

    Roots 521 raws 26 rares
    Ore 517 raws 4 rares
    Soft Metal 584 raws 4 rares
    Wood 522 raws 3 rares
    Hides 306 raws 3 rares inc 2 Zelniak meat

    Perhaps it's just my luck and the RNG but it seems to back up my and others experiences.
  11. Tkia Well-Known Member

    I'm sure they'll fix it. After that you'll get 500 roots and 4 rares ... :rolleyes:
  12. Arcos Active Member



    That's my worry :)
  13. Whilhelmina Well-Known Member

    I was told by Gninja that Rob is the one in charge of the rare% and that he had forwarded the problem of roots giving the correct amount and others not giving it. Hope it'll get fixed one day, maybe ^^ and NOT for Tkia solution ;p
    Bludd and Breanna like this.
  14. Hypozeuxis Member

    I just harvested approx 50 nodes each in The Blinding, and in Doomfire, the Burning Lands, with and again without the Gaggelu Pearwood familiar, leveled to give 8% rare harvest. All cases, 101 bountiful harvest, either 36% rare/907 skills (with) or 28% rare/867 skills. In Doomfire, I got approx 12% rare on pulls (counting number of rares compared with "bountiful harvest" message which always occured) without the Gaggelu familiar, and 16% with (including strings of nodes where there was a rare every three pulls). In Blinding, the numbers were 1% (except roots at 25%) with the familiar, and about 4% for all nodes without - so increasing rare % chance/skills resulted in FEWER rares in the new zone (except for roots, which went way up)

    I will try again with more nodes some time in the next week when I'm not so tired, to see if the numbers are consistent.
    Bludd likes this.
  15. Whilhelmina Well-Known Member

    I went on and did a harvest session.

    My stats:
    Rare harvest chance: 31.5%
    Bountiful Harvest: 103.5%
    Skills: 868

    Code:
    NODE                   TOTAL    BOUNT  RARES   COLLECT  ATTEMPT
    coalesced stone cluster 1760    215    6       435      209
    crawling root break     1381    183    63      424      176
    fallen branch           734     88     7       179      85
    lunar berry bush        1059    139    8       292      135
    rockhopper den          951     119    13      258      119
    school of guppies       1759    222    10      454      217
    soft metal vein         1180    147    9       299      142
    total                   8824    1113   116     2341     1083
    total-root              7443    930    53      1917     907
    
    Which gives the following rare % per node:
    coalesced stone cluster = 2,87 %
    crawling root break = 35,80 %
    fallen branch = 8,24 %
    lunar berry bush = 5,93 %
    rockhopper den = 10,92 %
    school of guppies = 4,61 %
    soft metal vein = 6,34 %
    total = 10,71 %
    total without roots = 5,84 %


    With 31.5% rare harvest chance, I should have had:
    coalesced stone cluster = 66 rares instead of 6
    crawling root break = 55 instead of 63
    fallen branch = 27 instead of 7
    lunar berry bush = 43 instead of 8
    rockhopper den = 37 instead of 13
    school of guppies = 68 instead of 10
    soft metal vein = 45 instead of 9
    total = 341 instead of 116
    total without roots = 286 instead of 53
    Arcos likes this.
  16. Hypozeuxis Member

    Not sure if it is related, but [Slow Creeping Root] and [Jumping Creeper] are also found in lunar berry bushes, so rare roots will be more frequent than any other rares.
  17. Whilhelmina Well-Known Member

    That's not true, you get [Slow Creeping Root] from the bush nodes but only planar energy and food rares and no rare root. I only got Radiant Pome and Shrieking Mushroom in the above parse, 4 of each. As for commons, I got 171 roots, 454 mushroom and 426 algaes (54, 113 & 117 collects).
    Food and Pelts are 50-50 too (6 hides 7 meats rare wise, 479/459 common wise)
    I got a celestial foundation on the fish
    As for planar energy, I got 3 on roots, 1 on ore, 1 on wood, 3 on gem.
    Arcos likes this.
  18. Hypozeuxis Member

    OK, from my logs across a bunch of toons with 101% bountiful harvest and 15-35% rare harvest (depending on which ones have mount rare % gear and levelled Gaggelu familiars). All percentages based on "pulls" (clicks of a node). TOTAL column is number of regular materials, and rare_count is the number of times "you have found a rare item" shows up, which also includes Planar Energy and Celestial Fragments and Spellshards

    Screenshot (sorry, no tables in the forums) of last 24 hours in Luclin, last 30 days in Luclin, and last 30 days in Chaos Descending

    [IMG]
    Whilhelmina, Arcos and Bludd like this.
  19. Whilhelmina Well-Known Member

    Another harvest session later:

    My stats:
    Rare harvest chance: 31.5%
    Bountiful Harvest: 103.5%
    Skills: 868

    Code:
    NODE                    TOTAL  BOUNT  RARES  COLLECT  ATTEMPT
    coalesced stone cluster 736    86     6      196      106
    crawling root break     1431   172    82     465      211
    fallen branch           1027   118    15     279      148
    lunar berry bush        908    95     10     243      130
    rockhopper den          669    80     2      195      110
    school of guppies       2817   318    17     746      401
    soft metal vein         588    57     5      135      74
    total                   8176   926    137    2259     1180
    total-root              6745   754    55     1794     969
    
    Which gives the following rare % per node:
    coalesced stone cluster = 5,66 %
    crawling root break = 38,86 %
    fallen branch = 10,14 %
    lunar berry bush = 7,69 %
    rockhopper den = 1,82 %
    school of guppies = 4,24 %
    soft metal vein = 6,76 %
    total = 11,61 %
    total without roots = 5,68 %


    With 31.5% rare harvest chance, I should have had:
    coalesced stone cluster = 33 instead of 6
    crawling root break = 66 instead of 82
    fallen branch = 47 instead of 15
    lunar berry bush = 41 instead of 10
    rockhopper den = 35 instead of 2
    school of guppies = 126 instead of 17
    soft metal vein = 23 instead of 5
    total = 372 instead of 137
    total without roots = 305 instead of 55

    On all my parses so far, on non-root nodes, I have 4067 attempts and 260 rares which gives an average of 6.39% chance at rares per attempt (far from my 25% in beta and 31.5% on live)
    Bludd, Breanna and Arcos like this.