And now, almost 5 years later its worse than ever? I legit don't understand how you can take 5 years of experience with TLE servers and continuously make it worse and worse.
It's probably because every time they start a new TLE they basically throw everything out from the previous ones and start over. At least that's how it seems. I imagine also the dev team is pretty much stretched to its limits, and TLE servers are more of a side-project than a primary business focus. Sad.
I think they are building some sort of template to base everything off of, that they didn't have in times past. It was mentioned during the New Nagafen beta this past March I think. That's when all the gear revamps (and limiting stat changes on gear to every 10 levels) started.
What does TLE stand for? Is this the same thing as a TLP? Time Locked Progression. Where they release expansion packs at the same rate as original release. Also, if it is, I'm sorry I missed it. I would have enjoyed joining that server, but as the OP of this thread said, it's bad now?
Time Locked Expansions - same idea as TLP, just different name for EQ2 They do not release at the same rate as original. Each TLE server so far has had different rules for expansion unlocks, this one is every 4 months, with "midcontent" (Splitpaw, Fallen Dynasty, etc,) patches at 2 months. Kaladim, the current TLE server, just launched Kingdom of Sky, the 2 expansion for EQ2 yesterday. If you want to relive the nostalgia, and just have fun. It will do the trick. Many people like the OP are just tainted, since this is the 3rd / 4th TLE and we still have many of the same problems carrying over from each TLE server. It is frustrating.
No, Kaladim was launched some months ago - the expansion Kingdom of Sky has just been released on the server.
Kaladim launched about 8 months ago . Now the level cap is level 70 and don't expect old EQ2 this is only as close as they could get to things when EQ2 was new some things can never be brought back , you would have to recreate the game the way it was and do close to as much programming as a new game would take , besides the empty zones . To much has been changed through the years . But we just got a new player in our guild hes level 5 or 6 now , so come on in and join us .
I understand that very limited resources play a large part of it, but some of it is do to either ignorance or just not caring. The ignorance part is becoming less and less likely. Do to the fact that so many of the glaring issues have had well thought out feedback of how to fix/improve provided on more than one occasion.
I am playing on two servers. On a Live server and on Kaladim. Both work fine for me. Kaladim is great to replay "old and almost forgotten by me zones" and get some nice rewards that my Level 110 Paladin can use on a Live server.
I feel like back when they first decided to do a TLE server they felt like it was going to be a "set it and forget it" type of situation, not taking into account how many crappy design decisions had piled up and completely changed the game since the classic content was relevant. The entire stat system was changed and class progression was almost completely rewritten. No script was going to make that work.
Indeed, I sometimes wonder why. It has similarities to those who stay in abusive relationships. They know it is bad for them and they should get out, but yet they still remain.