No Fix Planned T3 Raid Bug: Artisan & The Druid - Haze Bomb

Discussion in 'Resolved' started by Vekaras, Mar 5, 2024.

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  1. Vekaras Ranger of the Too Long Name

    Haze Bomb:
    This was an ill-conceived mechanism. Had the engagement area been flat, (Goranga from ToL) a gap in the decals to move to is fine. The issue, is on the uneven terrain it is often nearly impossible to see what constitutes "an area with no decal", especially for those of us playing on wide-screen monitors (which don't handle the z-Axis of Particle effects well.) and/or first person. Yes I'm aware of the numbered emotes but that system is NOT clear which sector its in and having 20 minutes of raid leading up to a point where experimentation is necessary is just frustrating as hell. If you had just added a different color of decal for the buggy bomb that would work as well, but asking us to depend on the noting an area that is is NOT displayed correctly when there are lots of areas NOT displayed correctly for other reasons (z-axis of a horizontal decal on a sloping surface) is unreasonable.
    Falconz, Barton-Vox, Yinla and 8 others like this.
  2. Ngreth Thergn Developer

    While not ideal, there will be no fix for this.
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