Upon the mountains of the moon, the sun was shining bright. Which was very odd as it's the middle of the night.
Ouch, I didn't realize that happened. That is botched. That said, botched execution isn't a knee-jerk excuse to revert to older systems. I still prefer the delayed release they've been doing.
Which server are you referring to, and do you have a time stamp of when said server was able to request the instance? For what it’s worth, everyone I’ve talked to was able to zone in at *around* 12:35-12:37 pacific. Given the general delay it doesn’t seem out of the question that some servers were further delayed, but I haven’t heard that that was the case talking to any of my friends in other guilds.
12:36 (give or take a minute, was some impressive lag at the time) feels about right to me. Was pleasantly surprised that once the instances spun up and let us in the events didn't feel laggy.
They definitely were laggy, but perhaps the word "feel" is the important one. It affects some classes more than others, and it sometimes makes mobs less deadly. In modern EQ even "easy" mobs can kill in seconds when there isn't lag. I'm sure people that know about these things more have more concrete data. (and can refute me if I'm wrong). I do know pets in particular are hurt by the server strain on normal servers. It's true it's nothing like the questionably functional Sontalak and Guardians (ghosting mobs galore) events in CoV though.
NPCs were reacting pretty much instantly when I attempted to aggro them in the raid instance. It was nothing like the CoV raids lag. (although we could have got a lucky instance)
Still curious about this, I've asked everyone I could (which doesn't account for every single server) and everyone had the raids go live within about a minute of eachother
We got in about that same time 12:37-ish PST, there was some pretty good rubber-banding going on pulling mobs in on Netherbian Swarm event and Zelnithak but wasn't that bad.