Xenovorash - A Discussion.

Discussion in 'Time Locked Progression Servers' started by Zorathin, Jul 17, 2021.

  1. Zorathin New Member

    So. All the monk fights for the 1.0 seem to be loot locked, including Vorash. Why isn't Xenovorash loot locked? He's the mob that actually drops the Demon Fang, the item monks need for the epic.

    People have realized that it's easy to sit underwater next to the platform, and then swim up, KS Xenovorash, and then sell the multi quest. Or they just sit on the platform. Why is this a thing? Xenovorash should be loot locked too, or none of the monk fight mobs should be.

    There are a few people with box crews that sit on/near the platform and KS Xeno every time someone does a hand in. It's wild, since it wastes a ton of time for the monk, and it's a rude surprise as well, since EVERY other monk fight is loot locked.
  2. Piznut Angry Gnome

    Agreed, should be loot locked. *fin
  3. bardybard Augur

    Simple answer is that when they implemented * mobs they missed all the ones that have a double spawn.
    Ragefire in SF is the same, human has a *, dragon does not.
  4. Waring_McMarrin Augur

    Sounds like a start of a good bug thread where you can list the double spawn mobs that got missed.
    Nyvlag likes this.
  5. theonepercent Augur

    Been reported multiple times going back to when loot lock was originally implemented. They either don't care to or can't implement it for multimob fights.
  6. Waring_McMarrin Augur


    Has it been posted in the bug forums where others can also show support of the issue? Sure it may have been reported but there is evidence of using the bug forum is helping getting things fixed.
  7. Zorathin New Member

  8. theonepercent Augur

    Yes, probably at least 5 threads.
  9. Kodachi Augur

    The cleric epic works the same way. Ragefire human is locked to cleric, ragefire dragon is open game and drops the actual thing needed for epic. I assume its the same on any other epic npcs that you kill to spawn another after a hand in.
  10. Gheed Is not reading your response

    Should definitely be loot locked. Don't worry though, it should get fixed in a year or so
  11. Elabone Augur

    I really fail to believe, that there are people hiding underneath the platform and swimming up to KS. As a single group, I can kill both Vorash and Deep on the platform. Stop playing the game scared and just fight there.
  12. Waring_McMarrin Augur


    Or just fix what looks like an obvious bug and not worry about it.
  13. bardybard Augur

    Whether you fail to believe it or not does not change the fact that it is currently happening on Mischief.
  14. Bandzamakeherdance Elder

    Any mob that is spawned should be loot locked to the person who spawned it really. There should be no exceptions. Then every single one of these threads would disappear.