Trouble zoning into WW

Discussion in 'Player Support' started by wiglez, Dec 14, 2020.

  1. wiglez New Member

    I have been having trouble zoning to WW for a few days now. I have read older posts and tried all the things that helped them. I started a post in the veteran forums, and have been getting quite a bit of help there but nothing has worked at all. Here is the logs from the last time i tried to zone, i don't know if this will help pinpoint the problem or not.
    [Sun Dec 13 18:46:28 2020]00723:Initializing player path.
    [Sun Dec 13 18:46:28 2020]00724:performing post-load operations.
    [Sun Dec 13 18:46:28 2020]00201:Requested too many buffered indices (35244).

    [Sun Dec 13 18:46:28 2020]00202:CBufferSet::AllocateIndices() failed.

    [Sun Dec 13 18:46:28 2020]00203:CRender::CreateBatchDefinitionSimpleModel() failed.

    [Sun Dec 13 18:46:28 2020]00725:Initializing precipitation system.
    [Sun Dec 13 18:46:28 2020]00726:World initialized: cobaltscartwo
    [Sun Dec 13 18:46:28 2020]00727:Resetting cameras.
    [Sun Dec 13 18:46:28 2020]00728:Resetting overlays.
    [Sun Dec 13 18:46:28 2020]00729:Zone initialized.
    [Sun Dec 13 18:46:28 2020]00730:Creating INI files.
    [Sun Dec 13 18:46:28 2020]00731:Requesting AA data.
    [Sun Dec 13 18:46:28 2020]00732:Requesting Skill rank data.
    [Sun Dec 13 18:46:28 2020]00733:Memory: Load: 43, Total Phys: 12270, Avail Phys: 6960, Total Page: 24558, Avail Page: 18373, Total Virtual: 4095, Avail Virtual: 3032, FreeBlocks: 2038,456,121,74,60,50,34,31,21,21
    [Sun Dec 13 18:46:28 2020]00734:pools: Temp: 0(0). Persistent: 43024160(42932171). OnDemand: 0(0). Zone: 13630032(13514150)
    [Sun Dec 13 18:46:28 2020]00735:MaxTextures: 38499k, CurrentTextures: 27416k, HighQualityTextures: 27416k
    [Sun Dec 13 18:46:28 2020]00736:Entering main loop.
    [Sun Dec 13 18:46:28 2020]00737:DoMainLoop - Just after packet processing()
    [Sun Dec 13 18:46:32 2020]00738:DoMainLoop - Just after actor creation()
    [Sun Dec 13 18:46:32 2020]00739:Loading game sounds.
    [Sun Dec 13 18:46:32 2020]00740:Requesting initialization data.
    [Sun Dec 13 18:46:32 2020]00741:DoMainLoop: just before first while(!EverQuest.ReceievedWorldObjects).
    [Sun Dec 13 18:46:33 2020]00742:Zone Connect -- Received MSG_SND_WOBJECTS_RESPONSE
    [Sun Dec 13 18:46:33 2020]00743:DoMainLoop: complete after first while(!EverQuest.ReceievedWorldObjects).
    [Sun Dec 13 18:46:33 2020]00744:DoMainLoop: just before second while(!ReadyEnterWorld).
    [Sun Dec 13 18:46:33 2020]00745:Zone Connect -- Sending out a MSG_READY_ENTER_WORLD.
    [Sun Dec 13 18:46:33 2020]00746:Zone Connect -- Received MSG_READY_ENTER_WORLD
    [Sun Dec 13 18:46:33 2020]00747:DoMainLoop: completed second while(!ReadyEnterWorld).
    [Sun Dec 13 18:46:33 2020]00748:Setting up models.
    [Sun Dec 13 18:46:33 2020]00749:Starting pre-load

    [Sun Dec 13 18:46:40 2020]00750:Setting up character.
    [Sun Dec 13 18:46:40 2020]00751:Activating music.
    [Sun Dec 13 18:46:40 2020]00752:Initialization complete.
    Entering main loop.
    [Sun Dec 13 18:46:40 2020]00753:Memory: Load: 44, Total Phys: 12270, Avail Phys: 6822, Total Page: 24558, Avail Page: 18224, Total Virtual: 4095, Avail Virtual: 2906, FreeBlocks: 2038,332,121,74,60,50,34,31,21,21
    [Sun Dec 13 18:46:40 2020]00754:MaxTextures: 43308k, CurrentTextures: 42348k, HighQualityTextures: 40035k
    [Sun Dec 13 18:47:06 2020]00204:D3DXCreateTextureFromFileEx() failed to create texture bubblesp501.dds for particle system.

    [Sun Dec 13 18:47:17 2020]00205:D3DXCreateTextureFromFileEx() failed to create texture mist_white_full.dds for particle system.

    [Sun Dec 13 18:47:26 2020]00206:D3DXCreateTextureFromFileEx() failed to create texture bubblesp501.dds for particle system.

    [Sun Dec 13 18:48:07 2020]00207:D3DXCreateTextureFromFileEx() failed to create texture greyglobesp501.dds for particle system.

    [Sun Dec 13 18:48:09 2020]00208:D3DXCreateTextureFromFileEx() failed to create texture greyglobesp501.dds for particle system.
  2. Febb Augur

    Are you crashing to desktop when you try to zone into WW?
  3. wiglez New Member

    no it just freezes and i have to close EQ using task manager
  4. wiglez New Member

    Latest log file from freezing while zoning to WW.
    [Mon Dec 14 13:28:38 2020]00260:MaxTextures: 210684k, CurrentTextures: 50358k, HighQualityTextures: 50358k
    [Mon Dec 14 13:28:38 2020]00261:Finished handling memory on zoning.
    [Mon Dec 14 13:28:38 2020]00262:Memory: Load: 48, Total Phys: 12270, Avail Phys: 6288, Total Page: 24558, Avail Page: 16479, Total Virtual: 4095, Avail Virtual: 2743, FreeBlocks: 2045,134,121,74,60,50,34,31,21,21
    [Mon Dec 14 13:28:38 2020]00263:pools: Temp: 1179648(200252). Persistent: 43024160(42932171). OnDemand: 0(0). Zone: 0(0)
    [Mon Dec 14 13:28:38 2020]00264:MaxTextures: 210684k, CurrentTextures: 24472k, HighQualityTextures: 24472k
    [Mon Dec 14 13:28:38 2020]01494:Verifying world files.
    [Mon Dec 14 13:28:38 2020]01495:Attempting to load cobaltscartwo.EQG.
    [Mon Dec 14 13:28:40 2020]01496:Loaded cobaltscartwo.EQG.
    [Mon Dec 14 13:28:40 2020]01497:Loading zone specific files.
    [Mon Dec 14 13:28:40 2020]01498:Loaded bdr.EQG.
    [Mon Dec 14 13:28:40 2020]01499:Loaded NPC with code bdr from bdr.s3d

    [Mon Dec 14 13:28:40 2020]01500:Loading bac_chr
    [Mon Dec 14 13:28:40 2020]01501:Loaded NPC with code bac from bac_chr.s3d

    [Mon Dec 14 13:28:40 2020]01502:Loading fis_chr
    [Mon Dec 14 13:28:40 2020]01503:Loaded NPC with code fis from fis_chr.s3d

    [Mon Dec 14 13:28:40 2020]01504:Loading mim_chr
    [Mon Dec 14 13:28:40 2020]01505:Loaded NPC with code mim from mim_chr.s3d

    [Mon Dec 14 13:28:40 2020]01506:Loaded me2.EQG.
    [Mon Dec 14 13:28:40 2020]01507:Loaded NPC with code me2 from me2.s3d

    [Mon Dec 14 13:28:40 2020]01508:Loaded ot2.EQG.
    [Mon Dec 14 13:28:40 2020]01509:Loaded NPC with code ot2 from ot2.s3d

    [Mon Dec 14 13:28:40 2020]01510:Loaded sh2.EQG.
    [Mon Dec 14 13:28:40 2020]01511:Loaded NPC with code sh2 from sh2.s3d

    [Mon Dec 14 13:28:40 2020]01512:Loaded smn.EQG.
    [Mon Dec 14 13:28:40 2020]01513:Loaded NPC with code smn from smn.s3d

    [Mon Dec 14 13:28:40 2020]01514:Loaded wa2.EQG.
    [Mon Dec 14 13:28:40 2020]01515:Loaded NPC with code wa2 from wa2.s3d

    [Mon Dec 14 13:28:40 2020]01516:Loaded pel.EQG.
    [Mon Dec 14 13:28:40 2020]01517:Loaded NPC with code pel from pel.s3d

    [Mon Dec 14 13:28:40 2020]01518:Loaded we3.EQG.
    [Mon Dec 14 13:28:40 2020]01519:Loaded NPC with code we3 from we3.s3d

    [Mon Dec 14 13:28:41 2020]01520:Loaded si3.EQG.
    [Mon Dec 14 13:28:41 2020]01521:Loaded NPC with code si3 from si3.s3d

    [Mon Dec 14 13:28:41 2020]01522:Loading sea_chr
    [Mon Dec 14 13:28:41 2020]01523:Loaded NPC with code sea from sea_chr.s3d

    [Mon Dec 14 13:28:41 2020]01524:Loading swo_chr
    [Mon Dec 14 13:28:41 2020]01525:Loaded NPC with code swo from swo_chr.s3d

    [Mon Dec 14 13:28:41 2020]01526:Loading fsg_chr
    [Mon Dec 14 13:28:41 2020]01527:Loaded NPC with code fsg from fsg_chr.s3d

    [Mon Dec 14 13:28:41 2020]01528:Initializing cameras.
    [Mon Dec 14 13:28:41 2020]01529:Initializing lights.
    [Mon Dec 14 13:28:41 2020]01530:Initializing visual effects.
    [Mon Dec 14 13:28:41 2020]01531:Initializing target indicator.
    [Mon Dec 14 13:28:41 2020]01532:Initializing player path.
    [Mon Dec 14 13:28:41 2020]01533:performing post-load operations.
    [Mon Dec 14 13:28:41 2020]00265:Requested too many buffered indices (35244).

    [Mon Dec 14 13:28:41 2020]00266:CBufferSet::AllocateIndices() failed.

    [Mon Dec 14 13:28:41 2020]00267:CRender::CreateBatchDefinitionSimpleModel() failed.

    [Mon Dec 14 13:28:41 2020]01534:Initializing precipitation system.
    [Mon Dec 14 13:28:41 2020]01535:World initialized: cobaltscartwo
    [Mon Dec 14 13:28:41 2020]01536:Resetting cameras.
    [Mon Dec 14 13:28:41 2020]01537:Resetting overlays.
    [Mon Dec 14 13:28:41 2020]01538:Zone initialized.
    [Mon Dec 14 13:28:41 2020]01539:Creating INI files.
    [Mon Dec 14 13:28:41 2020]01540:Requesting AA data.
    [Mon Dec 14 13:28:41 2020]01541:Requesting Skill rank data.
    [Mon Dec 14 13:28:41 2020]01542:Memory: Load: 49, Total Phys: 12270, Avail Phys: 6243, Total Page: 24558, Avail Page: 16435, Total Virtual: 4095, Avail Virtual: 2685, FreeBlocks: 2045,121,94,74,60,50,34,31,21,21
    [Mon Dec 14 13:28:41 2020]01543:pools: Temp: 0(0). Persistent: 43024160(42932171). OnDemand: 0(0). Zone: 13630032(13514150)
    [Mon Dec 14 13:28:41 2020]01544:MaxTextures: 210684k, CurrentTextures: 33256k, HighQualityTextures: 33256k
    [Mon Dec 14 13:28:41 2020]01545:Entering main loop.
    [Mon Dec 14 13:28:41 2020]01546:DoMainLoop - Just after packet processing()
    [Mon Dec 14 13:28:43 2020]00268:Invalid render material type.

    [Mon Dec 14 13:28:43 2020]00269:CRender::CreateBatchWithoutColor() failed.

    [Mon Dec 14 13:28:46 2020]01547:DoMainLoop - Just after actor creation()
    [Mon Dec 14 13:28:46 2020]01548:Loading game sounds.
    [Mon Dec 14 13:28:46 2020]01549:Requesting initialization data.
    [Mon Dec 14 13:28:46 2020]01550:DoMainLoop: just before first while(!EverQuest.ReceievedWorldObjects).
    [Mon Dec 14 13:28:47 2020]01551:Zone Connect -- Received MSG_SND_WOBJECTS_RESPONSE
    [Mon Dec 14 13:28:47 2020]01552:DoMainLoop: complete after first while(!EverQuest.ReceievedWorldObjects).
    [Mon Dec 14 13:28:47 2020]01553:DoMainLoop: just before second while(!ReadyEnterWorld).
    [Mon Dec 14 13:28:47 2020]01554:Zone Connect -- Sending out a MSG_READY_ENTER_WORLD.
    [Mon Dec 14 13:28:47 2020]01555:Zone Connect -- Received MSG_READY_ENTER_WORLD
    [Mon Dec 14 13:28:47 2020]01556:DoMainLoop: completed second while(!ReadyEnterWorld).
    [Mon Dec 14 13:28:47 2020]01557:Setting up models.
    [Mon Dec 14 13:28:47 2020]00270:Invalid render material type.

    [Mon Dec 14 13:28:47 2020]00271:CRender::CreateBatchWithoutColor() failed.

    [Mon Dec 14 13:28:47 2020]01558:Starting pre-load

    [Mon Dec 14 13:28:50 2020]01559:Setting up character.
    [Mon Dec 14 13:28:50 2020]01560:Activating music.
    [Mon Dec 14 13:28:50 2020]01561:Initialization complete.
    Entering main loop.
    [Mon Dec 14 13:28:50 2020]01562:Memory: Load: 50, Total Phys: 12270, Avail Phys: 6070, Total Page: 24558, Avail Page: 16265, Total Virtual: 4095, Avail Virtual: 2644, FreeBlocks: 2045,121,79,74,60,50,34,31,21,21
    [Mon Dec 14 13:28:50 2020]01563:MaxTextures: 210684k, CurrentTextures: 112793k, HighQualityTextures: 112793k
    [Mon Dec 14 13:28:52 2020]00272:D3DXCreateTextureFromFileEx() failed to create texture bubblesp501.dds for particle system.

    [Mon Dec 14 13:28:53 2020]00273:D3DXCreateTextureFromFileEx() failed to create texture new_fire.dds for particle system.

    [Mon Dec 14 13:29:22 2020]00274:Invalid render material type.

    [Mon Dec 14 13:29:22 2020]00275:CRender::CreateBatchWithoutColor() failed.

    [Mon Dec 14 13:29:22 2020]00276:Invalid render material type.

    [Mon Dec 14 13:29:22 2020]00277:CRender::CreateBatchWithoutColor() failed.

    [Mon Dec 14 13:29:27 2020]00278:D3DXCreateTextureFromFileEx() failed to create texture bubblesp501.dds for particle system.

    [Mon Dec 14 13:29:37 2020]00279:D3DXCreateTextureFromFileEx() failed to create texture mist_white_full.dds for particle system.

    [Mon Dec 14 13:30:20 2020]00280:D3DXCreateTextureFromFileEx() failed to create texture greyglobesp501.dds for particle system.

    [Mon Dec 14 13:30:32 2020]01564:Networking: Connection Closed [0] with 0 pending bytes.
    [Mon Dec 14 13:30:32 2020]01565:Stopping world display.
    [Mon Dec 14 13:30:32 2020]01566:Attempt to send message 13125 on a void connection.
    [Mon Dec 14 13:30:32 2020]01567:Beginning EnterZone block.

    [Mon Dec 14 13:30:32 2020]01568:Calling WorldAuthenticate. Countdown is 4

    [Mon Dec 14 13:30:32 2020]01569:Networking: using port [52803].
    [Mon Dec 14 13:30:32 2020]01570:Networking: Connection Established [1]
    [Mon Dec 14 13:30:32 2020]01571:WorldAuthenticate: Initiating Login.
    [Mon Dec 14 13:30:32 2020]01572:WorldAuthenticate. I got a message of type 0x6f2b (28459).
    [Mon Dec 14 13:30:32 2020]01573:WorldAuthenticate. I got a message of type 0x24ab (9387).
    [Mon Dec 14 13:30:32 2020]01574:WorldRPServer message: server name cazic

    [Mon Dec 14 13:30:32 2020]01575:WorldAuthenticate. I got a message of type 0x3894 (14484).
    [Mon Dec 14 13:30:32 2020]01576:WorldAuthenticate. I got a message of type 0x1d5a (7514).
    [Mon Dec 14 13:30:32 2020]01577:WorldAuthenticate. I got a message of type 0x1308 (4872).
    [Mon Dec 14 13:30:32 2020]01578:WorldAuthenticate. I got a message of type 0x76ad (30381).
    [Mon Dec 14 13:30:32 2020]01579:WorldAuthenticate. I got a message of type 0xe544 (58692).
    [Mon Dec 14 13:30:32 2020]01580:WorldAuthenticate. I got a message of type 0x4af5 (19189).
    [Mon Dec 14 13:30:32 2020]01581:WorldAuthenticate. I got a message of type 0x123b (4667).
    [Mon Dec 14 13:30:32 2020]01582:WorldAuthenticate. I got a message of type 0x652 (1618).
    [Mon Dec 14 13:30:32 2020]01583:WorldAuthenticate. Access granted.

    [Mon Dec 14 13:30:32 2020]01584:Check 1x. 0x96e43d1a

    [Mon Dec 14 13:30:33 2020]01585:Waiting to connect to zone... Character Jigglz

    [Mon Dec 14 13:30:35 2020]01586:Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS
    [Mon Dec 14 13:30:35 2020]01587:Zone addr [eqzone-73.everquest.com:2049] received...
    [Mon Dec 14 13:30:36 2020]01588:ZONING
    [Mon Dec 14 13:30:36 2020]01589:Networking: Connection Closed [0] with 0 pending bytes.
    [Mon Dec 14 13:30:36 2020]01590:Networking: using port [52804].
    [Mon Dec 14 13:30:36 2020]01591:Networking: Connection Established [1]
    [Mon Dec 14 13:31:36 2020]01592:Could not connect to eqzone-73.everquest.com:2049 [client:DisconnectReasonConnectFail,server:DisconnectReasonNone]. Negotiation count: 595.

    [Mon Dec 14 13:31:36 2020]01593:Networking: Connection Closed [0] with 0 pending bytes.
    [Mon Dec 14 13:31:36 2020]01594:Failed to connect to zoneserver (eqzone-73.everquest.com, port 2049), result = 1, for MSG_ZONE_ADDRESS.

    [Mon Dec 14 13:32:52 2020]00193:Lost D3D device. Waiting for reset.

    [Mon Dec 14 13:32:54 2020]00194:Trilinear Mipmapping available.

    [Mon Dec 14 13:32:54 2020]00195:Vertex Shader Version: 3.0

    [Mon Dec 14 13:32:54 2020]00196:pixel Shader Version: 3.0
  5. Febb Augur

    Ya that looks like your connection is dropping because it can't connect to the zone server on that port.

    Are you using a router that has a built in firewall? If so, what make and model is the router?
  6. GNOME_POWER Augur

    There was an ongoing discussion in the Veterans' Lounge, but it seems to have been resolved.
    He contacted his ISP, which may be the reason for the resolution.

    https://forums.daybreakgames.com/eq...western-wastes-cov.272290/page-3#post-3988255
    Rondor likes this.