I mean, it was pretty buggy. Sometimes I'd consume a krono and it wouldn't show the added game time for up to a day. But... ya very random change that will actually make life much more annoying
Or create a calendar event that repeats every 30 days and occurs one day before you run out (or 2, or 3).
Could be there was a discrepancy in the data. If the in game display was potentially incorrect, removing the problematic display is the easiest and surest way to get rid of the bug. Doesn't mean it won't come back, just not until it's "right".
If your comments and contributions to this thread were an item on Amazon, I would give them 1 out of 5 stars. I don't think you can do a 0 rating.
I wonder what it would take for them to place an "Day Remaining" indicator as well as a "Consume Krono" button on the Server Select screen? It's all well and good to lose preferred access and have to log onto a Live Server (free) to consume one, but why isn't this available from a logged into client state before selecting ANY specific server??
Damn, This is how i find out when my card is going to be charged. Now i have to remember to log in on every account.. Bad change! we need this information Somewhere in game.. How about /accessStatus or something.. anything
The label is now just undefined, you get a string error on the UI where it was (but weirdly, I didnt see anything in uierrors.txt.) This is not accurate. eg. I just remembered to claim mine yesterday, although it was available on Saturday. New date to claim is the same as the next month of my sub, and always has been.