/camp it allows me to be productive in RL and score some positive faction with the wife which is pretty powerful. /barter and /trader how else am I gonna make me some money? /autocombine so I can be productive in game while also productive around the house /ignore so I don't have to listen to certain crazies in the game Yeah I know not combat abilities but still some of my favs.
11. Decap/HS/Assassinate/Slay/Annihilate 10. Mantle/Carapace/Guardian Disciplines 9. Weapon stances 8. Silent Casting 7. OOC regeneration 6. Tank self-healing 5. Lich Sting 4. Caster self-runes (various) 3. Complete Healing 2. Pet focus 1. Ranged DPS vs NPC's without ranged DPS
That one that lets you roll a monk! Also, any pulling/cc ability not involving the tank just handling them.
The wizard spell Greater Decession. If you're in group and being annoying we can cast it on you and force you to zone and then spam you with it so you never finish loading.
I think standing on the edge of a cliff and using Call Hither, on my mage, to get someone within High Five range and then watching them fall all the way to the ground again is probably the most fun you can have in EQ. Either this, or standing on the ground and calling them off the cliff at mach 5.... it really is the little things that make it all worthwhile.
Back in the day on Tallon Zek, when shorties/humans use to go to Kelethin and beg for stuff outside the Kelethin bank, it would be fun to give the noobs 5pp in cp, then gust of wind them off the platform. Oh, they'd go get that cp off their corpse, but then you'd hear /ooc's for SoWs all day long.
Shadowstep / Gladeleap ability is pretty awesome. i have 2 toons that have this ability and i use it all the time. Movement = life