More specifics would help narrow it down. If you're really after Cancel Magic types only, and not remove detrimental or remove beneficial dispells. Cancel Magic Items: http://lucy.allakhazam.com/itemswitheffect.html?id=48 Most Cancel Magic type Spells: http://everquest.allakhazam.com/db/...type=any&level=--N/A--&opt=Only&action=search use links to find items. Shaman Dispell Detrimental Spell: Pure Spirit There are AAs such as http://everquest.allakhazam.com/wiki/EQ:Radiant_Cure Detrimental effects with counters can be removed by using appropriate cures. See http://everquest.allakhazam.com/forum.html?forum=1&mid=137998416421881516#48 and/or http://everquest.allakhazam.com/wiki/EQ:Spell_Data As you can see from the spell links there are a ton of spells to go through to cover every type. Yther Ore.
Mostly we need to strip mobs of buffs, and I want to know which classes get the best clickies/abilities/spells so we can optimize. none of the normal places I go to figure this out have a search term for this.
The best are the remove detrimental lines like the Ranger Nature's Entropy line of spells. Should be most of those type of spells as follows: Silver Breath http://everquest.allakhazam.com/db/spell.html?spell=1480 Abolish Enchantment http://everquest.allakhazam.com/db/spell.html?spell=1792 Nature's Balance http://everquest.allakhazam.com/db/spell.html?spell=5314 Hushed Disturbance http://everquest.allakhazam.com/db/spell.html?spell=6379 Silent Disturbance http://everquest.allakhazam.com/db/spell.html?spell=6395 Breath of Silver http://everquest.allakhazam.com/db/spell.html?spell=8736 Illixis' Essence of Music http://everquest.allakhazam.com/db/spell.html?spell=8860 Fabled Silver Breath http://everquest.allakhazam.com/db/spell.html?spell=9031 Whispering Wind http://everquest.allakhazam.com/db/spell.html?spell=9641 Abolishing Mist http://everquest.allakhazam.com/db/spell.html?spell=9657 Whispering Wind http://everquest.allakhazam.com/db/spell.html?spell=11587 Nature's Entropy http://everquest.allakhazam.com/db/spell.html?spell=11845 Nature's Entropy Rk. II http://everquest.allakhazam.com/db/spell.html?spell=11846 Nature's Entropy Rk. III http://everquest.allakhazam.com/db/spell.html?spell=11847 Phobonull http://everquest.allakhazam.com/db/spell.html?spell=12130 Nature's Decay http://everquest.allakhazam.com/db/spell.html?spell=15071 Nature's Decay Rk. II http://everquest.allakhazam.com/db/spell.html?spell=15072 Nature's Decay Rk. III http://everquest.allakhazam.com/db/spell.html?spell=15073 Nature's Decay http://everquest.allakhazam.com/db/spell.html?spell=19203 Nature's Decay Rk. II http://everquest.allakhazam.com/db/spell.html?spell=19204 Nature's Decay Rk. III http://everquest.allakhazam.com/db/spell.html?spell=19205 Self Denial http://everquest.allakhazam.com/db/spell.html?spell=23239 Abrupt Awakening http://everquest.allakhazam.com/db/spell.html?spell=23451 Negation http://everquest.allakhazam.com/db/spell.html?spell=23452 Kolos' Ravaging Teeth http://everquest.allakhazam.com/db/spell.html?spell=31052 Clean Soul http://everquest.allakhazam.com/db/spell.html?spell=31147 Kolos' Ravaging Teeth http://everquest.allakhazam.com/db/spell.html?spell=31488 Siphon Healing I http://everquest.allakhazam.com/db/spell.html?spell=31551 Siphon Healing II http://everquest.allakhazam.com/db/spell.html?spell=31552 Siphon Healing III http://everquest.allakhazam.com/db/spell.html?spell=31553 Siphon Healing IV http://everquest.allakhazam.com/db/spell.html?spell=31554 Siphon Healing V http://everquest.allakhazam.com/db/spell.html?spell=31555 Deprivation http://everquest.allakhazam.com/db/spell.html?spell=31948 Deprivation http://everquest.allakhazam.com/db/spell.html?spell=32225 You'll have to check the links to see where they come from and if they're on any clicky items. If you have a Ranger, they would probably be the best bet, since they get this spell line as well as the cancel magic line (annul magic being the best one that Rangers get). Monks get a chest clicky from Overlord Mata Muram that is the same Nature's Balance as the first Rng of that line. Many classes get the cancel magic line, but it will dispell beneficial and detrimental effects. The Nature's Balance line only removes beneficial, so you can slow them, then dispell them without worrying about removing the slow, unlike the cancel magic line. EDIT: Another link to same line of spells, just in case I missed some: http://raidloot.com/Spells.aspx?effect=dispel beneficial Hope this helps, Yther Ore.
Slow is a disease so cant normally dispel that, but it can remove things like malo cripple and most other debuffs and quite a few dots. Wand of the Vortex http://lucy.allakhazam.com/item.html?id=26899 I think this is the fastest and best clicky you can get if you are not able to use Abashi's Rod of Disempowerment http://lucy.allakhazam.com/item.html?id=31242
Thanks Ok, now here is a question Dispel Beneficial (9) Now the particular spell i'm looking at does this 3 times, im guessing, so that would hit 3 spells. but what does the (9) mean, because the way im seeing it there is little difference between many of the clickies i can use, and many of the spells others can. But for some reason, my clickie will never remove a spell, but others abilities will.
I am able to use that, however, i am useing right now http://everquest.allakhazam.com/db/item.html?item=67900 and the rod looks to do 3 buffs, but its the same effect otherwise.
I'm not absolute sure what the 9 means, but assume it's better chance to remove an effect, 'cause the 3 rk spells are (8), (9), and (10), respectively. You are correct, if it is in 3 slots, then it dispels 3 buffs at a time / cast. I never played with the different spells enough to determine what the 8, 9, and 10 differences for sure. Just my assumption. Probably along the same lines as the numbers for Cancel Magic (9) mean, if you find that answer some where, since most cancel magic lines are rated at (9), 'cept for a few, like Cancel Magic spell is a (1). Similarly, on the Cancel Magic lines, it's the number of slots with the effect that determines the amount of buffs. Yther Ore.
This topic got me interested in figuring out what the (#) mean. I found this old thread that thinks it's one which occupied buff slot number it works on. https://forums.station.sony.com/eq/index.php?threads/how-do-dispell-type-spells-work-for-pvp.97137/ Definitely not definitive, but seems like a reasonable explanation. I'll dig more later. Was just in between shows and it's been bugging me. Yther Ore.
Here are some monk only ones http://everquest.fanra.info/wiki/Monk#Removes_mob_buffs: Mist-Blessed Leather Tunic - Effect: Abolishing Mist(Any Slot/Can Equip, Casting Time: 1.0). Abolishing Mist removes beneficial magical effects (buffs) from your target. Obtained through this quest: Tenish's Leather Armor (Part 2). The quest Tenish's Leather Armor (Part 1) is needed to obtain the Blessed Leather Tunic needed to do Part 2. Fiercehand Shroud of the Focused - Effect: Silent Disturbance(Any Slot/Can Equip, Casting Time: 0.8). Silent Disturbance removes beneficial magical effects (buffs) from your target. Obtained through this quest: Lenarsk's Leather Armor (Tier 2). Osh`vir`s Whisperwind Tunic - Effect: Whispering Wind(Any Slot/Can Equip, Casting Time: 0.7). Whispering Wind removes beneficial magical effects (buffs) from your target. Obtained through this quest: Terraxs's Leather Armor (Part 2). The quest Terraxs's Leather Armor (Part 1) is needed to obtain the Whisperwind Tunic needed to do Part 2. Hardened Energeiac Leather Tunic - Effect: Whispering Wind(Any Slot/Can Equip, Casting Time: 0.7). Whispering Wind removes beneficial magical effects (buffs) from your target. Obtained through unlocking the item with the Raid Expedition: Solteris, the Throne of Ro and then purchasing it with 700 Phosphene. I've found the Osh'vir's Whisperwind Tunic appears to not remove mob buffs as well as the Fiercehand Shroud of the Focused and Mist-Blessed Leather Tunic. The Osh'vir's Whisperwind Tunic also appears to be on the same timer as other monk abilities, while the others don't seem to be, so sometimes Osh'vir's just doesn't work for a while. I've been afraid to mention anything to the Devs about the problems with the Osh'vir's Whisperwind Tunic because I'm afraid they will look at all the tunics and announce that they all should be as bad as the Osh'vir's Whisperwind Tunic and it was not intended that the others be as good as they are and the nerf bat will arrive. I haven't tested the Hardened Energeiac Leather Tunic because I don't have it. So I don't know how well it works. Also, these tunics are great for pulling mobs. Better and faster than throwing something at them.
I used Wristband of Secrets. (Caster only) I also use Radvar's Rod of Disruption and Osh'vir's Whispering Tunic on my monk alt. Good info about the tunics though Fanra... maybe I will have to get the other tunics since the whispering one does conflict with current monk BP clicks, which takes them all down for 10 mins.
Thanks for pointing out that they share the Recast Type 16 timer. That must be the issue (or at least one of them). SOE needs to remove the recast timer on Osh'vir's Whisperwind Tunic and Hardened Energeiac Leather Tunic, it doesn't make sense to be locked out of them for 10 minutes just because you use a modern tunic.
Bah, me and typing are not friends. I meant Remove Beneficial line of spells, which the Rng Nature's Balance line are and the monk BP clickies, etc. Yther Ore.
It does make sense, and changing the recast type isn't likely to happen for those monk bps. Every class' TSS Raid BP and all class BPs onward have a recast type 16. They aren't going to change it for monks only. If you want to remove buffs like that, the Fiercehand tunic is pretty easy to get these days, if you don't mind grinding out some faction in Anguish.