Call of the Forsaken: Mercenary Alternate Advancement and Equipment

Discussion in 'News and Announcements' started by Roshen, Oct 1, 2013.

  1. Roshen Brand Manager

    Call of the Forsaken offers new ways to evolve and ultimately boost the power of your mercenary with two new upgrade methods: Mercenary Alternate Advancements (AAs) and Mercenary Equipment.

    Mercenary AAs offer ways to increase your mercenary’s potential. For example, if you’re geared for quick fights and need high damage output, you can decrease your DPS mercenary’s agro generation and increase its damage potential. Or if you have a tank mercenary who just isn’t getting the job done, you can increase its ability to generate agro and survive attacks.

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    Normally when a mercenary joins your group, it takes a portion of your experience gains from the party. In the past, this experience just went away. In Call of the Forsaken, your mercenaries are finally putting that experience to use. Experience gains taken by a party’s mercenaries will now go towards unlocking Mercenary AA Points. These points and abilities will be stored upon your character, and will be available to all of your mercenaries.

    New Mercenary Equipment will also give you incredible options to equip your mercenary in different ways. Are you looking to help your tank mercenary survive tougher fights, or perhaps keep your healer mercenary from running out of mana? In either case, there will be equipment you can discover that can help! Just like Mercenary AAs, equipment will be shared across all of your mercenaries.

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    Call of the Forsaken releases on October 8, 2013! If you pre-order the expansion before the release date, you’ll be able to increase the power of all your mercenaries the day Call of the Forsaken launches. Players that pre-order the expansion get an exclusive in-game piece of mercenary equipment, Vestments of the Forsaken.

    Find out more about pre-ordering Call of the Forsaken here.

    All players that pick up the Call of the Forsaken Collector’s Edition will get the Contract of the Bixie, which will award a tank, healer, caster DPS and melee DPS mercenary to every character on your account.
    Ishtass likes this.
  2. Ishtass Augur

    Excited for this.
  3. Ancientvine New Member

    I don't see any mercenary AA which will give them more buff slots. Tank and melee mercs could use this.
    Fenthen and moogs like this.
  4. Kingrogue New Member

    Part off subject here but did not know where to post to get the answer. I can't pre-order as my debit card does not have a visa or mastercard logo so what I want to know after the expansion is out will I be able to purchase it with a game card like I do for my gold membership? tks

    Again sorry for posting it here.
  5. Melon_FV New Member

    I would love to see a 5/1 group rule for Mercs and older raid content say more than 2 expac back like how they are unlocked to open up more content for casual players. Lots of old clickies, quests out there to do. Thanks for your time and hard work on keeping EQ alive!
  6. Fenthen Living rent free in your headspace

    Oohhhhh hheeeeeeyyyyy, it's a chest piece with no Armor class!

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  7. Fenthen Living rent free in your headspace

    ...even a way to buff block on mercs would be nice. Why again does a tank or melee merc need spell casting focus?
  8. Saxondale New Member

    This looks decent. I hope it's not like EQ2, however, where every positive action that came out for mercs was met with an equal and opposite negative reaction (nerf bat).
  9. TGIrving New Member

    So happy for this! My big question now is, Will a group experience potion now affect mercs as well?