Ah yes. Great examples of non-raid content's challenges and the incompetence of raiders. Back to the point of this thread if it ever had one. I really don't see any good purpose for even just one hard-as-nails group mission where raiders can fully strut their stuff. We strut our stuff in raid content. Anyone who did a when it was current content PoFear break knows what I mean. I may have enjoyed PoEarth, etc. as much as the next guy but truth be told it was because it was mostly uncontested, quiet (no one /oocing for rots or TA's), and you could sell elemental bows. There were some equally challenging and fun zones that weren't raider keyed and they were mostly empty for a long time.
OMM are great examples of the competence of a player, it gives you a select few classes, it gives you a very limited skillset and very limited gear. Many groupers are able to solo these missions, something I haven't seen many raiders do. Raiders tend to want a safety net, they tend to zerg, they enjoy mass pulls and overgearing and overbuffing. Like now, when people say "use group gear if you want a challenge" none of you raiders accepts the challenge, you prefer the huge safety net that increased stats, buffs and heroics from the raid-instance-gear-slot-machine which makes everything in Norrath easymode.
Yup. Nothing like reading a bunch of blind hatred while sipping coffee on a Monday morning. It just really gets one in the right mood to do battle with rush hour traffic.
Putting OMM missions as challenging made my day. You really rock and I stand ashamed by your obvious superiority. No comparison to events like Triunity (pre-nerf), no, OMM missions really are the hardest EVAH! This thread is full of awesome
Now had you said Grelleth hero 2,, EW hero 2, CH hero 2, Evantil hero 2, are challenging missions that test raiders and groupers alike, you might have made some headway. (Disclaimer I skipped all of VoA, I was on EQ vacation for 2 years). I have done all the hero missions, with raiders (my Fellowship raids, my guild raids) and we absolutely did not have unlimited mana, no tank just charged in, and we died ALOT. Most of these group missions were challenging, and thus far more difficult than the raids (we haven't won CH raid we have the others).. Having a limited OMM skill set doesn't make something difficult, or prove your skill as a player, having your full skill set, and resources, then going out and doing a mission that is essentially a 6 person raid (wait did I say raid?!) proves a level of skill. Oranges want to prove how really good you are at EQ, go do the Grelleth 2 hero mission, no wipes, no deaths, with a pickup group, please make a video, I want to see that.
It washes down the big ole heaping bowl of Ignorance which is thoughtfully complimented by the side of sizzling Vitriol. Its the daily breakfast special at the Oranges Diner.
Hah yeah, OMM missions held up as an example of difficulty. Lol. Anyone with a pulse farmed the heck out of those with as few as 1 person. Before the nerf to brews of course.
I bet you're one of those people who would: -take 2 minutes to get up a ladder -lose invisibility -spend 10 minutes setting up spells because they never played the class in their life -lose invis in the middle of the zone and die -forget to ask for IVU and die -doesn't know where to go I know your kind "it's easy uhu uhu, I do da raidz uhu uhu"....*wipes group*..-> incoming excuse...."this group sucks I need to head to my raid" That's my experience with many many raiders and every grouper knows what I'm talking about. They're the same people who zerg 20 mobs on your group thinking they're invincible and a gift to God, "look at me and my stats", and then quit the group after they wiped it and blame the groupers, I know your kind. I would be rich if I got a penny for every raid tank who pulled 10 mobs onto a group, basically training it, thinking they can handle it only to die 2 seconds later and quitting the group right after. Each time a raid tank played with us I hoped to God it wasn't an idiot, but half of the time it is. They blame the puller for not pulling 10 mobs at once, they decide to pull themselves, they bring in 10 mobs and next thing you know they killed your group. But it's never their fault, obviously not, since they're the raiderz tankz with the leetz gear right, it's the cleric that went OOM or the groupers that "suck" etc. It becomes strikingly obvious in zones like OMM where the gear advantage is stripped. No thanks, I don't want people like you in my group.
Hmm Considering who Imrahil is, thats quite the statement, I am pretty sure he know how to play a Paladin,, and I am going to go out on a limb and say he can play a few other classes as well. What seems more likely to me is that you have gotten a bad group or 3, happens to everyone, you looked at someone guild tag, decided all raiders are idiots and came to the boards to inform the world of you greaat discovery or assumption . Do I get a cookie?
Well if you are 95+ try Grelleth 2, EW2, Evantil2, CH2, CH1, Kael2, for starters. 90-95, I would guess (havent done these myself) the later VoA missons 85-90 UF Flagging for Convo/Husk Under 85, flagging for upper HoT Just putting out some suggestions
LOL No kidding. I remember soloing one with some friends AFK thinking yayyyyy free brews for everyone! Only to be denied the chest cause 3 people needed to be around it to open