Are these post-launch updates still a possibility? Post-Launch Feedback List Bugs: Shaman: Ancestral Aid (447) and Union of Spirits (662): UoS can no longer reliably overwrite Aid Tuning: Berserker and Warrior: Battle Leap (611): Convert persistent buff to a NEW passive AA Tuning: Monk: Zan Fi's Whistle (7001): Overhaul AA so that a portion of the buff remains persistent as a NEW passive AA Tuning: Shaman: Spirit of Urgency (948): Make usable without a target Tuning: Berserker: Improved Mangling Discipline (NEW): Introduce new Focus AA to reduce timer Tuning: Paladin: Extended Steely Stance (1147): Overhaul AA so that higher ranks are actually useful Tuning: Shadowknight: Reaver's Bargain (1116): Needs a balance pass Tuning: Paladin: Champion's Oath (NEW): Introduce new activated AA comparable to Reaver's Bargain
The dev who works on AA was seemingly eaten by a shark. Complete disappearance and no replies by DBG staff after dozens of requests for updates on the PROMISED ability updates.
Pretty sure that list of issues got tossed in the trash the day after NoS went live and were never thought about again. And they won't be discussed until the NEXT beta period, when we'll get some sort of "oh, we'll take a look once all this expansion stuff is over" response...like they do every year. What they need is an actual issue tracker...you know, like they used to have. These "confirmed" and "more info needed" tags are next to useless because we can't see any progress. Literally anyone with forum moderator priviledges can slap those on a post and forget about them. With the old issue tracker, you could see when someone opened up your bug ticket and they would make comments and you could see what sort of testing they were doing, letting you know they were actually working on it. They would actually post the steps they were doing to try and reproduce your issue. I think that's why they got rid of it, because it was too easy to see when they weren't doing anything.
It was ran by someone else on a public system, and DBG had permissions to post stuff and link to their internal system, and that person stopped paying for it.
They do, internally. And the system of the bug report forum and tagging was the compromise when the public system was shut down.
I mean everyone at darkpaw wears many different hats but we don’t hear a peep out of the AA dev for 9 months on issues that are promised to be actively worked on is kinda bogus
And that's different from any other beta how? It's almost as if the devs get memblurred right after an expansion drops, so that when it comes time to work on the new expansion, they completely forget any work done on previous expansions and literally have to start from scratch on everything.
Which is really strange considering it will all be copy/paste of current AA + 5-10%, something new would be nice.
What I'd like to see is a class balance road map. It doesn't have to be super specific but just something to let us know when they can allocate time and which class they may be able to work on during which months. Maybe a list of proposed or potential changes but that's less important. Just knowing that something is in progress would be helpful.
We must be close to the time they allocate to evaluate and adjust and set the AAs for the new expansion. It would be nice if the AA dev returned to Eldroths way of discussing with the community AAs for the next expansion and class issues. Maybe the CRC could help by starting threads for each class to find out what is requested. Something the dev can look at and say yes or no to, or even maybe.
I know you are being serious, the only thing that comes to mind for me, and I think this barely falls under the time limit, was the pet bomb spell line for SKs. It could have been alot of fun, but as usual was seriously underpowered.