November Producer's Letter

Discussion in 'News and Announcements' started by Phathom, Nov 8, 2013.

  1. Phathom Champion

    Hello All!

    It’s hard to imagine that the 20th Expansion for EverQuest launched just one month ago! The team is already gearing up for more great things. Twenty expansions in fewer than fifteen years is a phenomenal statistic, but what I’m most proud of is the passion that my team brings every day, dreaming up the world that we all live and play in. There is pleasure in creating a game that demands respect in staying true to its origin and vast history. Not to mention, we love doing this.

    There are some awesome stories within Norrath and some of those stories haven’t been told in quite some time. In Call of the Forsaken (COTF), we get to revisit some of those traditional stories and iconic characters while introducing something new at the same time.

    One new thing introduced in Call of the Forsaken was the Heroic Adventures. You can go into a Heroic Adventure zone and accept tasks that allows for a unique experience every time you enter the zone. The content you encounter will scale to the character levels in your group allowing for some additional distinctiveness. When you successfully complete these adventures, you can gain specific rewards for your character and, for the very first time, you can collect and equip items on Mercenaries. With New Mercenary Equipment, you can now customize and upgrade your Mercenary – only available with the expansion.

    The Heroic Adventure system was created in a way that allows us to scale content to your level. Currently it scales for those of you in the 95 to 100 range, but we're going to open it up to lower levels, complete with meaningful rewards for those levels as well. We are also working on having more Mercenary Equipment available at lower levels in the very near future! So even if you do not play a high level character, there will be many benefits for owning the Call of the Forsaken Expansion. We hope to have this ready for you early next year, but stay tuned for more details in the next couple months as we get closer to this launch.

    With COTF, we also introduced a big feature allowing you to customize your Mercenary. This feature wasn’t solely with equipment you can obtain for your Merc; you can now also obtain Mercenary AAs to further increase its power and effectiveness. We have noticed a few questions on how your character’s experience affects the Mercenary’s AAs, so we have added more tips inside the game to make sure you know how it works. If you use your Mercenary, you can gain experience to use towards your Mercenary AAs. If you don’t use your Mercenary, you gain nothing towards Mercenary AAs. If you use an experience potion, your Mercenary also benefits from that increase to gain more experience and thus earn AAs faster. I hope this helps explain the system more.

    On a side note, we have been discussing the Journeyman 5 Mercenaries and changing some of the aspects of the quest to smooth out how you achieve them and possibly have another means of obtaining this tier. We recognize that there are some issues with the quest and we want you to be able to achieve them with a realistic effort. More information will come out in the near future.

    Leadership AAs – In the very near future, we will be moving Leadership AAs from the current location in game and will be integrating them into other areas so that everyone has the ability to use these AA benefits. The UI will go away during the transformation and you’ll have one less window cluttering up your screen. Win-Win! Release date is expected just after the New Year, which is coming very fast.

    I mentioned at SOE Live this year that we will be creating more content for the 1st quarter of next year. This content will be available to all players free of charge, though some of the content will require the expansion Call of the Forsaken in order for you to be able to access it. Storylines in Call of the Forsaken will be extended,, which you will discover in the launch zones and in additional new areas.
    In March, we’ll be celebrating EverQuest’s 15th Anniversary in great form! Still hot after all these years! At SOE Live, we announced that you’ll have new Race/Class combinations to play. We have been reviewing your feedback on the forums about what you would like to play, and one combination that frequently comes up is the Froglok Monk. So we’re going to be creating that new race/class combination for the Anniversary. That’s not the only combination we’ll be creating though! Because interest was all over the board, we have selected eight more combinations that you’ll be able to vote on. When we start voting, you will be able to vote between two combinations to promote the winner to the next round of voting. This will more than likely be a tournament-bracket style of matchups with one or two matchups to vote on each round until we determine the next race/class combination to be launched in March. More information incoming…

    We also promised you the Plane of War. This zone was to be released with the Planes of Power expansion but we were unable to complete the zone in time for that launch. We have wanted to release this zone for a long time now, so we have carved out some time to release it also at the Anniversary. It just made perfect sense to release a nostalgic area during this time.

    Player Designed Missions – the team had a wonderful experience at SOE Live this past year in our “Design a Mission” panels. We had such an overwhelming number of participants! The Design Team generally has all the fun during this panel. However, not this time. I was personally able to work alongside the Designers with a group of players to design a mission that was just so befitting to our surroundings in Las Vegas, appropriately named “The Pub Crawl.” This was only one of the many exciting and creative missions created by players with our team that weekend. We have 13 missions designed, and we are going to do as many of them as possible for the Anniversary.

    To close, I want to talk to you about something exciting we have on the horizon, and it’s one of the things we haven’t discussed previously: Heroic Characters. If you follow or play EverQuest II, this might sound familiar to you. They recently launched Heroic Characters which permits returning players to create a Level 85 Character, allowing players the ability to try out different classes at a higher level and also giving quicker access to high level areas. Our offer of Heroic Characters will be very similar to EverQuest II’s, though our offer will be unique to EverQuest. After all, the games are not the same, so there are just some things that will be different in order to better suit our game. We are just getting underway on this project, so stay tuned for more information!
    Thank you for playing EverQuest!

    Congratulations to all of you who are involved in EverQuest’s success.

    See you in game!

    -Thom
    Aelenar, Caerwyn, Lenowill and 6 others like this.
  2. CHLuke New Member

    Glad this was mentioned, but this really should have been available at time of launch of CotF as it was advertised that way.

    I was disappointed when I bought the expansion and noticed I couldn't zone my alt into a heroic adventure. I can't imagine how much of the player base is below level 95, my guess is most of the player base falls between 70-90 level range and this needs to be one of the first things that needs to go out soon. Hopefully we see it in the next patch!
  3. Koneko Augur


    as far as this goes would it be possible then to make it so the old way gives you a piece of
    Mercenary gear say Teir 2 gives a hat 3 a bp 4 a primary and 5 a secondary then because I personal do like the fact that I did all of the voide progresssions to get better Mercenaries during SoD and if it going to be streamlined and made differently It would be nice to feel what I did still could be useful for Mercenaryness
  4. Elricvonclief Augur

    Thank you for sharing with us, Phathom.

    I'm looking forward to the future.
  5. Gnar Augur

    Dwarf Shadowknights and Necromancers is my vote !
  6. Chakarum New Member

    I'd like to see Barbarian Ranger, Barbarian Paladin, Iksar Rogue, and Froglok Beastlord (with giant mosquito pet)
  7. Geroblue Augur

    I would like to see double and triple SC weekends and $5 off Wal-Mart SC cards.
  8. Elricvonclief Augur

    Froglok Beastlord with a giant mosquito pet would rock!!!!

    (not to mention the sound would drive other players nuts, bzzzzzz)
  9. Moklianne Augur

    Human Shaman - never saw a reason not to have this combo. I'm sure some quick lore can be written that an elder Shaman from Halas is branching out to Qeynos to teach their ways to other races, etc.

    I wouldn't mind seeing some of the good races such as high elf or wood elf being allowed to become Necromancers or SK's. Perhaps a rebel section of their cities that believes in free thought and choices (and of course the actions that result from them) instead of the iron fist of good only.
  10. Stickietoes Augur

    With the Froglok Beastlord, I was thinking mini tadpole for it's pet, Like The Muglwump from The Warrens (low level)
  11. Mediik Augur

    Gnome Bard - Zoom Zoom

    or

    Gome Beastlord with a Bixie Ward!
  12. Metanis Bad Company

    The letter seems quite vague on when additional CoTF content will be released. Talking about all the other eye candy which might get produced doesn't give me a warm fuzzy feeling that the content I've already paid for is a high priority.
  13. Axxius Augur

    Looking forward to more merc items. That are... you know... not 100% useless. ;)
  14. dpsdpsdps Elder

    "Our offer of Heroic Characters will be very similar to EverQuest II’s, though our offer will be unique to EverQuest. After all, the games are not the same, so there are just some things that will be different in order to better suit our game. We are just getting underway on this project, so stay tuned for more information!"

    no..no..no..no..noooooooooo. is it your intention to insult everyone who spent nearly 15 y ears playing by giving away high level characters to noobs? we have enough people who get plvled and then don't know how to play their character already.

    so again, i say no.
  15. Crystilla Augur

    Then you'll be very happy to know it's already in game :p (yes, I am aware you feel if it isn't a significant increase than it's 100% useless)

    Phathom, thanks for the info!
  16. Tarrin Augur

    I have no issue with them giving people a way to jump up to lvl 85, or whatnot. You do not learn to play your class at low levels. Classes change so much.
  17. Tobynn Augur

    Having read countless how-to-level-up threads that pretty much always boil down to let your tank merc do all the work until you reach level 65, I think any outrage concerning selling pre-leveled characters is misplaced. Seems people are already plowing 1-65 without any notion of how to play their class; another 25 levels isn't going to change much of anything in that regard.
    Tarvas likes this.
  18. Yinla Ye Ol' Dragon

    This!

    Make it so
  19. Yinla Ye Ol' Dragon

    I feel sorry for those who rush to the end, the better content is at lower levels, the last expansion i really enjoyed was HoT, the newer ones I've just been going through the motions. Its the alts doing SoD, TSS and SoF which are keeping me playing. :)

    I just hope the new class combs are decent enough for me to want to play one, monk doesn't interest me much. I need to find a new path to level up!
  20. eci2000 Lorekeeper

    Halfling Bard based upon personality and lore makes a lot of sense to me.
    Caudyr likes this.