Maybe it's just because spring is in the air, maybe it's the shiny new base decorations, but is it just me or do the animations for nature seem kind of outdated and unattractive? I get that they like to include thorns to talk about the damage aspects of the plants, but I think it would be a lot more fun to play if the vines were touched up a bit. A few more flowers or color maybe, some floating leaves in the air as they shoot out, a more jungle colored green, these are just a few ideas I think would work. I understand that they can't include too many textures because of fpm, etc. but some additional details would be much appreciated. Custom colored vines would be even better, but probably not possible (you can't customize the colors of any of the other powers either, so that's understandable).
The animations are the main reason I refuse to try nature. It looks like you're throwing dead plants at people.
At the very least, they could find alternatives for bug form. After all, they made ice armor not look horrible.
While their at it they should do the following: Make us able to produce a beam of light and fire it at folks, this could replace impaling thorns and they can call it photosynthesis They can replace thorn burst with a move where we swirl a bunch of petals around ourselves and call it petal rush. They can replace voracious plants and replace it with an attack where we throw a bunch of sharp leaves at our our foe, they can call this razor assault. They should replace vine lash and turn it into a more whip like attack and call it vine whip.
I personally like the animations. They don't make it difficult for tanks to see what's going on or give people headaches unlike quantum.
They also don't make it difficult for you to want to throw up, lol. But, of course, I respect your opinion, to each his own. I just think something a little more jungle-like with some flowers or leaves would be a bigger appeal than dead thorns and a flat disc of brown, lol.
But vine lash is from the game alpha design where all powers could play any role, that was nature's pull move. Sad really they dropped that ball.
Fine they can keep vine lash as is and just change the description to refer to it as a whip like move. Than add all the other changes I mentioned.... than I can run around and pretend to be a grass pokemon.
They should drop shaping changing from Nature and create a new power around that feature. Just my thought on this..
Actually, it occurred to me that there's an easy fix. Just add the power return mechanic to Hive Mind when we're in healer stance. There, done. Now we can wear our costumes. People who like the form still get the crit bonuses and the special handblasters.
Like separate Flora and Fauna into two different power sets? I would pay them more money to have that done.
They already sort of dropped "shape changing". What is now "Fauna" used to be called "Shapechanging".
I know, just in my opinion I think they should be completely separate. You have one tree dedicated to plant manipulation and another dedicated to animal mimicry. The Nature power set stands out like a sore thumb when you compare it to most of the other power sets. Why not separate them into two in a future expansion? I think it would be really entertaining to see new beast forms.