I was just screwing around in gotham wasteland trying to unlock a feat and I decided to plop down Soul Well as I was killing stuff which as a healer gives you healing over time but also any time something dies near the well it gives u a big boost of HP. I noticed that sometimes I would murder stuff and I would not get the HP boost. I narrowed it down. Stuff that has animations after they die do not trigger the soul well. Like if they explode into a fire after death. I hardly use soul well except for raids or a little extra bit of HoT if I have tons of power. But if it is not being triggered by stuff here I was thinking how much more enemies are out there that do not trigger it properly........... This video shows me killing a human cultist at the beginning and u can see the 1400-1500 HP hit i get. Then I kill an Imp and Demon which after death animations and there is no 1400-1500HP bump, just the normal soul well HP regen going on regardless of kills. I just wanted to point this out so it can be addressed or kept in mind going forward, that death animations on enemies can screw with soul well.
It also prevents red soul aura from activating in dps role. I brought this up before but it was never even acknowledged
Not 100% sure, but the creep that caused the soul well heal was in the air while the other 2 were on the ground. The "business" end of the soul well comes from the base of the animation, making topographical irregularities lose line of sight. This is why I drop my soul wells in the air.