Okay... Lots of PvP updates with this... Though is it odd that one of the most exciting for me is this one..? Weapons ·Reduced the interrupt vulnerability window for players after performing block breaking attacks to 1.35 seconds based on community feedback that the window was too large.
I'm just happy I won't be getting interrupted 3 seconds after I used a BB now. It was a bit ridiculous before.
Make sense, if block have no delay to be counter why bb have to be vulnerable even 2 second after finish, finally something that bring balanced.
Ya.. They were favoring turtling over actually fighting. Which never made sense to me... Happy to see this fix, can't wait for Update 25 to go live.