[Suggestion] Faction Held Bonus

Discussion in 'PlanetSide 2 Gameplay Discussion' started by Zeros and Ones, Dec 11, 2012.

  1. Zeros and Ones

    As it is now the game has no long term goals and no reason to defend bases. As an answer for both problems we should have faction held territory for X time bonus. For example a tech plant has a faction held time of three hours. The first faction to hold the tech plant for a total of three hours gets a bonus and the timer resets so the factions can try again. Now the bonus could be as simple as faction wide experience points or maybe early access to new items.

    On a side note how is it we are 500 years in the future and the buildings have legs but there are no giant battle mechs?
  2. Mercadion

    As a HA I hate turning a corner and running into a max...think Id **** if I ran into a full on mech