List of problems: -Low survivability of structures, especially the Command Center -Constant running around due to the new module system...
This is an interesting mechanic just not brought to mind by DEV. Outpost hexes are garbage. Artillery is garbage. The survivability of the...
Silo and the entire base are destroyed only when the continent is closed. Only the Discovery Spire and OS Uplink are destroyed when the owner of...
It is also necessary to make higher maximum points for placing structures on most buildings. With the current buildings you need to have a flat,...
DEVS! Why do you hate Construction System?! Why have YOU weakened this system so much? For what?!
I hope you will strengthen the Construction System, which has become weaker with the release of Fortification. Or I will never return to the game,...
I would be okay with removing the AI if they gave at least Respawn Structures and Silo permanent invulnerability. In the form of modules. It would...
It is necessary to work on resistance to especially increased resistance to key structures, in particular spawn rooms and Silo, without these...
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If they decided to make this part of the game, then they need to make it so that it pleases the builders, who participate in this gameplay 80% of...
Why should Builders suffer and not enjoy the gameplay?!
Will it remain overly vulnerable to everything, which is why it is not possible to use this system to create support bases for the faction? It’s...
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