GENERAL Fixed an issue with Guild Halls. Fixed an issue causing the streaming client to use old assets. Fixed an issue which could cause the streaming client to crash on startup. Fixed a disconnect bug where some characters would get dropped to character select upon login. Players will now be prompted for a one-time, free item unattuning: If you answer yes, all items will be immediately unattuned. Any equipped items will be popped into overflow. If you answer no, items will not be unattuned and you will not be asked again. POPULATION / ZONE PROGRESSION Elements of War Steam Vents should now give you more time to move before being blasted. Foundations of Stone [Challenge] The Automatons of Escalation in the statue of Rallos Zek fight should spawn in more predictable locations. Sullon’s Spire [Challenge] Ragebourne Gregor Haldane’s clone should no longer have symbiotic aura/cooperative strike. Throne of Storms: Hall of Legends [Challenge] The interdimensional anchor in the King Tormax fight now has less health. Retaliation of Rallos buff now lasts for 7 seconds instead of 10. Silent City: The Delving Dead Lowered hit points and difficulty on level 90 non-boss mobs overall. Collections should now spawn on all levels of scale. Goos in sewer areas no longer respawn. ABILITIES / ALTERNATE ADVANCEMENT Summoner Symbiosis now correctly works as a toggleable ability. TRADESKILLS Ample Harvest now also improves Ground Mount Speed. Swift Creation now also improves out of combat run speed. High Quality Materials now also improves the duration of food and drinks. ITEMS All heritage items should once again have their options to change them into house items. The Longarm bow should once again be 50 range The Bow of Underfoot should once again be 50 range The brown treeglider mount plushie now converts correctly back to mount form. The casino house objects will now display the same result to all players present. The Gorget of the Seal Guardian should once again be usable in wrist and neck slots. Plane of War instance rare loot items have been retuned to fit better within the progression of Velious. Accessories and some weapon types should now have a second primary attribute on them. Sentinel’s Fate raid items should now properly scale up in power based on the tier they came from. Silent City: The Delving Dead loot has been increased in power to reflect the challenge. Hategain has been replaced on tradeskill ranged items. QUESTS The dwarvish axes necessary for the quest "Mutual Adversaries" have had their spawn count increased to make them easier to find. Objects necessary for the Wizard Epic, Warlock Epic, Mystic Epic, and Anashti Sul deity quest lines should now be back in Thundering Steppes.