Update Notes: Tuesday, August 30, 2011

Discussion in 'Game Update Notes' started by ARCHIVED-Bunji, Aug 29, 2011.

  1. ARCHIVED-Bunji Guest

    GENERAL
    • Fixed an issue with Guild Halls.
    • Fixed an issue causing the streaming client to use old assets.
    • Fixed an issue which could cause the streaming client to crash on startup.
    • Fixed a disconnect bug where some characters would get dropped to character select upon login.
    Players will now be prompted for a one-time, free item unattuning:
    • If you answer yes, all items will be immediately unattuned. Any equipped items will be popped into overflow.
    • If you answer no, items will not be unattuned and you will not be asked again.


    POPULATION / ZONE PROGRESSION
    Elements of War
    • Steam Vents should now give you more time to move before being blasted.

    Foundations of Stone [Challenge]
    • The Automatons of Escalation in the statue of Rallos Zek fight should spawn in more predictable locations.

    Sullon’s Spire [Challenge]
    • Ragebourne Gregor Haldane’s clone should no longer have symbiotic aura/cooperative strike.

    Throne of Storms: Hall of Legends [Challenge]
    • The interdimensional anchor in the King Tormax fight now has less health. Retaliation of Rallos buff now lasts for 7 seconds instead of 10.

    Silent City: The Delving Dead
    • Lowered hit points and difficulty on level 90 non-boss mobs overall.
    • Collections should now spawn on all levels of scale.
    • Goos in sewer areas no longer respawn.



    ABILITIES / ALTERNATE ADVANCEMENT
    Summoner
    • Symbiosis now correctly works as a toggleable ability.



    TRADESKILLS
    • Ample Harvest now also improves Ground Mount Speed.
    • Swift Creation now also improves out of combat run speed.
    • High Quality Materials now also improves the duration of food and drinks.



    ITEMS
    • All heritage items should once again have their options to change them into house items.
    • The Longarm bow should once again be 50 range
    • The Bow of Underfoot should once again be 50 range
    • The brown treeglider mount plushie now converts correctly back to mount form.
    • The casino house objects will now display the same result to all players present.
    • The Gorget of the Seal Guardian should once again be usable in wrist and neck slots.
    • Plane of War instance rare loot items have been retuned to fit better within the progression of Velious.
    • Accessories and some weapon types should now have a second primary attribute on them.
    • Sentinel’s Fate raid items should now properly scale up in power based on the tier they came from.
    • Silent City: The Delving Dead loot has been increased in power to reflect the challenge.
    • Hategain has been replaced on tradeskill ranged items.



    QUESTS
    • The dwarvish axes necessary for the quest "Mutual Adversaries" have had their spawn count increased to make them easier to find.
    • Objects necessary for the Wizard Epic, Warlock Epic, Mystic Epic, and Anashti Sul deity quest lines should now be back in Thundering Steppes.