Newbie Assassin AA questions

Discussion in 'Assassin' started by ARCHIVED-frankiesung, May 6, 2010.

  1. ARCHIVED-frankiesung Guest

    Shadows AA:
    Strengthened Links and Offensive Prowess are only useful for Dirge and Troubador, but not for Assassin, right?

    Strength of the hunter is worth to put some point in?
  2. ARCHIVED--=Hoss=- Guest

    I woudn't say they are only useful for bards. Bards may get more use out of them since thier buffs are groupwide, but they certainly affect our offensive and defesive stances. I have points in offensive prowess. And yes Strength of the hunter is good because it now affects agility and we need all of that we can get.
  3. ARCHIVED-Lethe5683 Guest

    frankiesung wrote:
    Strengthened Links... yes
    Offensive Prowess... no
    Strength of the hunter... maybe
  4. ARCHIVED-Jrel Guest

    I don't know what the effects of Strengthened Links is, but maxing Strength of the Hunter results in a 37.95 points of AGI for me
    so if we're getting 1% bonus DPS for every 50 points of AGI after 1200,
    then that 5 points equals an additional (your weapon DPS) * .00759 of damage
  5. ARCHIVED--=Hoss=- Guest

    Nyfe@Butcherblock wrote:
    I have no idea where you got that math from dude. After 1200, a 30% stat increase nets a 10% dmg increase. 30% of 1200 is 360. You also need to keep in mind that its a curve. 30% of 1200 is a lot smaller than 30% of 1800, so its tough to put a solid number on how much it helps. And lastly, agi bonus affects all dmg, not just the weapon.
  6. ARCHIVED-Jrel Guest

    Yeah, I'm not sure how I got that either. According to this,
    http://www.eq2flames.com/combat-dis...does-again.html
    this is what I should have posted:
    I don't know what the effects of Strengthened Links is, but maxing Strength of the Hunter results in a 37.95 points of AGI for me
    so if we're getting 22.5% bonus DPS for every 1200 points of AGI after 1200,
    then each point of AGI equals (1200/22.5%) or .01875% more DPS
    thus 37.95/x equals 1200/22.5%
    solving for x we get 37.95*22.5/1200 or 0.7115625 % more damage
    then that 5 points of AP equals an additional 0.7115625 % of damage (or DPS * 1.007115625)
    ___________________
    Now, according to what you posted in that thread (that TT said), then 360 points of AGI is 10% more damage
    thus 37.95/x equals 360/10%
    solving for X we get 37.95*10/360 or 1.054167 % more damage
  7. ARCHIVED--=Hoss=- Guest

    First of all, strengthened links adds mit to your defensive stance. Just for the record, other than you saying you didn't know what it did, it has no bearing on the rest of the convo.
    Second, I am trying really hard to follow along but its not making sense. Where are you getting that 1200 pts = a 22.5% increase? Assuming its from the graph, his test only went up to 1900. The first 1200 gave him about a 60% boost. going from 1200-1900 (solve for why and you see that's only a 700 pt increase) gave appx a 18% increase. To get a 22.5% bump, you'd have to go from 1000 to 1900 (on his lower level spell) which is silly because that crosses the 1200 cap where the forumlas change.
    And finally, this solving for X thing ... you realize that's not exactly accurate right? Because these things are curves, not linear. Its necesary to do some approximations since we don't have the exact formula, but you are royally messing it up when you start with huge numbers like how much increase a 900 point bump gives, and trying to reduce that down to 1% increments. The best thing to do is look at his graph, and you'll see that 1200-1230 gives you about a 1% increase. To get the same 1% bonus at 1800, you need almost twice as much of the stat.
  8. ARCHIVED-Jrel Guest

    From his post:
    • This new curve gives approximately 0.225% higher base spell damage for every 1% INT you add.
    • So at 1200, if you add 12 INT, you add 0.225% damage to your spells base damage. At 2000 INT, it will take 20 INT to add the same 0.225% damage increase.
    Ahh, I missed the 2nd part of the 2nd line. The INT amount increases to get the same damage % increase. I was trying to base my math on the first half (which was incorrect anyway because of the increasing attribute point requirement towards 2000).
    ---------------------
    So according to the graph:
    After the 1200 mark, it appears to go from 1200 to 1550, which is 350 points for an overall 10.5% increase, or APPROXimately 33.333... pts per 1% increase in dmg
    And at the 1550 mark, the curve follows a new path, from 1550 to 1880ish, 330 points for an overall 7.5% increase, which is APPROXimately 44 pts per 1% increase in dmg
    And actually, at the 1790 mark, the curve has grown to be 49-50 pts per 1% increase in dmg
    The two disparate curve ratios after 1200 make the overall ratio of the curve itself hard to approximate. All in all, you are correct, I can't specify an exact amount of points to get a straight %DPS increase because the damage increase isn't linear, it is a curve (two in fact, and maybe more).
    So, using the graph I can see that at 1200, 37.95 pts from STR of the Hunter would give me about 1.4 or 1.5% more damage, but at my normal AGI, 1560ish, it is only worth 0.8% more damage.