Channeler Infight Pet Rezz

Discussion in 'Priests' started by Hellfiren, Jun 3, 2023.

  1. Hellfiren Well-Known Member

    Hello to everyone,

    if some other players can confirm that peeps die after rezzed with Channelers infight 8m Rezz pls show up here.
    If use the Channelers only infight Rezz which rezz peeps with 30% max HP peeps die instandly again thier is nothing you can avoid this it happens in groups and raid very often. So questeion is this supposed to be normal evan pet it self is spected in full heal and channeler use all Heal stuff too (Overlodaed Intercept Groupe Ward Passiv heal) running.

    I seeked for AA solution but found nothing to increse effectiveness or other things to avoid that.

    Its a courious thing on Groupe or Single Pet Intercept is used that the pet Wards seem to be not applyed on some sort of incoming Damage is most zones its seems the Ward does not exsist dosent matter wich source the ward is calculated of Players Max HP or Pets Max HP and if Pets max HP the ward should be not over damageable because pet has Quadrilliards of HP. NO Damage income can be greater than this pet ward 3 or 4 or evan 5 hits of like 5billions should not break this.
    An other issues may accroding to this is if use the single Pet intercept mostly on a tank if tank is in far distance to Channeler didnt trigger or get shot off if tank gets a massive hit which may trigger a 2nd live on tank.
    All the time the channelers single Pet intercept should trigger BEFORE a 2nd on the Tank / Players one do but this never happens.

    The Overloaded Intercept on Target stays in or will not be disabled for cast it again , the 2nd life from the supposed warded person triggers > seems like damage which should be intercepted / warde bypass the Ward for some
    reason.

    Math aolution Pet Single Overloaded intercept wards for 50% of the Chosen Targets health>

    Tank may have 4 up to 6B HP so ward is 2 up to 3B this damage should be warded before anything triggers.
  2. Taled Well-Known Member

    People being killed immediately after accepting the auto-res from the pet is almost entirely caused by Torment proccing on the resurrect.

    The actual castable resurrect *shouldnt* have people auto-killed, but since it's only 30%, it *can* still trigger the Torment auto-death depending on what pops when they stand up.