I have to agree, going for mana is probably the way I will go. Not that I need to be primary dps anyway. But for dps casters, I would think the mana is more important, and if SD just so happen to be on the same aug, then, so be it.
As an enchanter, Do you really have need for a higher base mana pool? Our self mana regen is off the charts if you do things correctly.
I tend to agree ac/agi but as we all know, there are various different builds out there and most of it is personal preference.
From his questions, he appears to think he is a wizard and is playing a dps class rather than an enchanter. Then again, all classes except tanks and healers seem to be moving towards dps rather than useful support and/or utility.
Everyone can customize how they see fit basically SD is basically a super small gain just like most other Heroic stats you can Aug for. I like ac and hps mana augs.
From my questions I am a player that wants to maximize all aspects of play. If called upon to dps, I'll dps, if called upon to rune the tank, I'll rune the tank, if asked to tank a spark worker for 20 sec, I'll tank it, if asked to mez 15 mobs, I'll mez them, and so on. I try to make my character as useful as possible for our guild.
I tried this on my wizard (removed arms and cast skyblaze) and it was not unvarying. Am I missing something? Both crits and normals still varied, though not as much. edit: After about 150 casts with and without gear (left on boots and legs), it seemed to be about 7.5% damage difference for a change of 701 SD so 93SD for 1% damage, assuming it is linear (iow no cap).
Did you have the effect from Kerafyrm's Prismatic Familiar (sp?) on? Another (somewhat less likely) possibility is the mob/dummy you were testing this on had Skin to Seedlings or some other similar debuff on.
Retested SD just cause I like to test stuff and came up with something else. Pardon if this is already known. I took all gear off then added it back in 1 piece at a time and graphed sd v dmg in a spreadsheet. It has 3 sections of low slope but with 2 breaks in between where there is BIG jump in damage at about 450 and 700 SD. No cap. So yea, you dont get much for SD - until you hit the break and then you get alot. SD damage 65 37314 109 37373 153 37431 205 37499 268 37583 321 37653 373 37721 426 37791 478 39576 513 39622 558 39682 604 39743 649 39802 685 39850 730 42290 767 42339 808 42393 860 42462 906 42523 951 42582
I cant say that it wasnt cold and magic focus but I never put on my fire focus and I was using only skyblaze so the other focuses should not have had an effect.
Ok good catch. And the other break in the chart was my chest focus. Sorry for any misinformation. Slope is solid all the way up. 1.32 damage per SD.
With the passive 100% changes sd saw a slight jump. I think It adds up a bit more with the stacking changes but not really worth messing with. I would say Until Augs are 20-30 spell damage a piece they won't be relevant.