whats you guys blue generator mod set up? currently Full power for me.. is full health worth it or half health half power?
I think it depends.. each player's set up would warrant a different approach.. if I was in elite a LOT and say, a tank power that was weapon heavy and/or hybrid then i'd consider health.. but i'm a PFTT troller power that plays mostly non elite - so for me, power 100% 50/50 is a great set up for those that want to be ready for anything and would work well for a lot imo
I play a lot of support and combo powers, so definitely power. I use the power efficiency chest mod and whatever else gives me that extra bit of power, like the Innertial innovation foot mod.
I go full power, but only for my dps side. If I solely tanked, it would be health because atomic doesn't really use much power anyway.
I would think with Artifacts in play, Health would be a more important gen mod than Power now. I have nothing to back this up, just my own assumption
Almost all my characters use power, except for one which uses health because her origin/powers dictate that she can take a hit better than the others. But I must admit, she misses that extra power a lot more than the others miss the extra health. The fact that munitions lacks a spammable 100 cost defense debuff might contribute to that, though. Hope that helps.
As a DPS, would the generator health mods affect your damage buff you get from a percentage of your health using the tetrahedron artifact? More health you have the higher damage buff you'd get?
Depends what you play more of. if its PVP you could consider health or health mixed with power. If you're playing PVE then I would recommend just going full power. It also depends how many SP you have and what other stats you might be able to get elsewhere, such as extra health from SP instead of from your generator.