Crowbar is set to my armory style actually set to all, yet when using a trinket to switch into a mutant clown then switching back to human form my crowbar is now a basic weapon yet I pop my armory and it’s a crowbar again. Same issue with movements, I’ll have a character who is flight, switch to a armory with robins acrobat ring and it’ll work correctly at first but I switch back to a flight character and he’s acrobatic even tho it shows the ring not equipped