Please limit maximum revives to three per player per spawn. This way endless zombie situations don't make the game look stupid.
The only thing medic needs is a revive grenade capacity nerf. I play medic a lot and carrying 4 of them makes the class ways stronger since the revive AOE goes through ceiling/walls. It's OP and leaves the player no choice but to equip it over the other nades
I actually think thats a great idea. Besides I feel like after being shot to death 3 times in rapid succession would leave your body too mangled for nanite magic to fix.