I have heard from many players (myself included) that zergs are one of the worst aspects of the game. Not infantry zergs, but vehicle zergs. It sucks to face them, and I personally don't like being in them. It suppresses skill and thought to be usurped by ridiculous fire-power and spam-clicking. I think we need a "zerg-breaker". Something to really put a dent in a zerg. AV Phalanx only go so far, and counter-zerging is counter-productive (in the long-game). The "zerg-breaker" shouldn't stop the zerg, it should be something that makes people think before pulling the 30th tank in the group. However, this also cannot discourage reasonable armored groups. This has to be something that will really only affect armored columns of absurd size. Maybe specially designed choke-points? Who knows. That's what this thread is for. So I ask you: How would you want to cripple a zerg?