You've priced them out of the game despite NO ONE asking for these changes. First you disable MAX ability to use instant action or hotdrop, without any alternative offered. It is easy to argue against them having these features in theory, but when the feature is not empire restrictive - it can never be called "imbalanced". Then you give TR the worst special ability which was strategically useful in the original Planetside with indoor combat, but is ******* pointless in PS2 and its only goddamn saving grace was supposed to be strength against air. It is not, yet you weakened it further anyway with GU11. *golf clap* Now the 3x + increase in necessary resources to spawn a MAX. Obviously as a primarily MAX unit based player through PS1 and 2 I now have no interest in playing and haven't done for the past few weeks. These are not "MAX" units, you need to make them STRONGER if you are going to impose these ridiculous restraints. Until that time comes, I'm done with this game - the updates are little more than filler, garbage cosmetics and steps backward now. If I was more of a regular infantry player or vehicle hero I guess I'd be loving the game still, but this step only cements the idea that you want Battlefield/CS/COD dollah. The game is still impressive in many respects, and if you're enjoying it, great, but personally the more time I've spent after stepping back, the more I see it as the uninspired, uncreative, money-churning machine it is. I would highly recommend more players do so. Why is it that even the interiors use exterior textures? The art direction in this respect is ugly as crap, boxy, generic and repetitive beyond belief. You can't keep hoping a game will live up to your expectations, when even compared to a 10 year old game, they aren't being met; perhaps largely because of restrictions related to the unfortunate free-to-play model. I'm not an important player, a particularly good one or anything, and more people on my server would cheer "good riddance" than "goodbye", so this isn't an ego rant. Just tuppence.