Higby asked for feedback by Win XP users on OMGF, so here i go. First things first: I know there are some vultures that jump on every occasion to bash win XP and Win XP users. If you are one of them, **** off. This is not the place for it, and it is not my job to explain why some people, including myself, are still stuck on it. With that out of the way, my feedback: First, FPS have been notable better on OMGF/PTS throughout all the last patches and nightly playtests. On that front, you are winning hands down. Stability and the Bug situation did not look that good on the other hand. Until the patch that you did put up today. It has brought massive improvements. ( And i guess that is no conincidence seeing as you ask for Win XP feedback today. ) Before ( Up to / Including last night's playtest on PTS ) : Both on life and PTS/OMFG i had 2 very, very annoying problems that got introduced with some patches in April and have been in the game ever since: - 1. If i did NOT run the ingame recording tool, my FPS at warpgate were at 11-15. Super choppy game. WITH the recording tool running they were at smooth 30+ FPS. This forced me to permanently run the recording and delete the videos all the time. - 2. I had constant crashing. Every 10 - 20 minutes. Worse in/near big fights, better when there was noone around. It was always happening if i flew around/moved large distances, it was also always happening when i kept respawning in different locations than the one i last spawned in. And it would inevitably crash in or near big fights after some time. I think that was simply a question of how much the game had to load, and it would eventually run out of RAM. With Today's Patch: - Bug 1 is gone. Its dead. No sign of it left. Amazingly high and smooth framerates without running the recording tool. - The crashing situation seems to have been improved massively. I say seems because PTS is empty around this daytime, so i will have to wait and see how the situation is in tonight's playtest in a really big fight. My findings so far: I still crash after flying very long distances. But it took MUCH longer for it to happen than usual. I did respawn in different locations multiple times in a row, did not crash at all. As for big fights, we will see. New issue: Today, i got some slight framerate jumps that manifested themselves as small, but noteable stuttering. Mostly when flying, but i also saw enemies move somewhat jumpy / jittery. The best way to see it was circling around a bio lab in a Mozzie in 3rd person view. Turning smoothing on seems to mostly fix it, but not entirely. Maybe lag is a factor, i do not know. Overall, this is a very minor issue compared to the stuff i had to deal with before. This latest patch is a HUGE step into the right direction for me. If those fixes / gains prove to hold up in large fights and work on life, where there is all sorts of stuff happening even the best PTS stresstest can not catch, i will be super happy. Those are precisely the bugfixes i have been waiting for, for the last 6 month.