"Admitted" has a hostile connotation in this context, I'd say moreso "acknowledged." PS2 is a social environment, not an experiment. We're not testing anything, only looking at a population. This is a strawman, sadly. I didn't say their equipment was overpowered, just that the majority of their weapons are better suited than other types more common in the NC and to a lesser extent the TR. 143/750s to 167/600s tend to perform the best in all situations in my opinion, whereas 125/800+s and 200/500s tend to suffer unfairly even in their ideal circumstances. The VS has almost exclusively 143s & 167s while also having weapons and equipment featuring additional benefits such as above average accuracies or bonuses like unstable ammo. The TR lack these special bonuses and the NC just have too many weapons ill-suited for real gameplay. Vehicles are yet another thing which as I've said before I feel strongly contribute to the NC's losses, while the TR don't see the same fate. I'm afraid that is literally the perfect example of perception bias. You're stating an anecdotal personal experience and are claiming it is fact. I've played in squads from all factions and the most I've ever seen is just the usual "head to the waypoint" style of "leadership." Numbers matter more than plans do in PS2. At most a couple of players can park some gals at the WG and wait for them to fill up then drop 'em on the point against their will. Cooperation and communication is not required for success. VS isn't a special breed but they are comprised of majoritarily team-oriented players almost exclusively? That's just a contradiction. If players who chose the VS were or became team-oriented wouldn't that imply the VS are special in this way? And again, there is literally zero reason to believe this. And furthermore once again why would those players be stuck playing the VS and could not affect or spill over to the other factions, especially when people player other factions as well? Speaking of not being clear, I can't help but feel you're just ignoring my arguments. Oh boy. You tell me I'm wrong but prove my point. You and your ilk bullied a petty officer because he was different. He wasn't one of "you," he was one of "them" from the air force. Any promoting he may have earned couldn't have possibly originated from the schooling or training he was receiving at the time or possibly through the hardships of social influences and factors outside of your own realm, showing him a mediated approach to dealing with others in a chain of command may not always work and that perhaps a tyrant and a bastard may be despised by those below him but his goals and aspirations can be achieved in ways they couldn't be otherwise if he acted with tact or patience with others around him. It also could not possibly be that different behaviours are accepted in different subcultures and that dealing with a new group of peers for an extended period of time can slightly alter a person's behaviour in ways which will be challenged upon returning to old groups... As evidenced by being sent to anger management despite his presumably same behaviour being tolerated by his comrades in the marines. Once again however, combat on the ground requires different skills and behaviours than operating an aircraft. This is not true for Planetside 2 in the same sense, as all players can act as all aspects of an armed military force. There is nothing to draw a person into one faction over another on the basis of risk, skill, requirements, or any other preference in regards to combat type. Also once again, anecdotal personal story "confirming" your preexisting beliefs.