Why facility capture timer and alert timer can't be synchronized?

Discussion in 'PlanetSide 2 Gameplay Discussion' started by Kristan, Sep 24, 2018.

  1. Kristan

    This problem was bane since the first alerts were implemented and lead to pretty unpleasant results.

    For example yesterday there was Gaining Ground alert. Both VS and TR had 4 facilities captured, yet TR were about to cap one from VS. I remember clearly that cap timer on that facility was 0:31 seconds while alert timer was 0:33. Cap timer comes up and alert ends. DRAW! Have 23 ISO. It appears that alert timer goes a little bit faster. It's been so many years and this issue still not fixed.