Why are jetpacks silent?

Discussion in 'PlanetSide 2 Gameplay Discussion' started by SeventhFrost, Feb 3, 2013.

  1. Goretzu

    They are so quiet for me that only way I can make them audible is to turn the sound up so high that general gunshots and explosions make my ears bleed and crack the wall plaster. :eek:
  2. Tasogie

    Dont forget LA have had lots of nerfs because of the idiots demanding nerfs cos a LA killed them.
    Try shooting while flying now, you cant hit a barn if you were flying inside it. Because you shake like a crazy person.
  3. Tasogie

    Most people dont want anyone to have fun if it means they can kill them. The forum warriors see anything that effects them as wrong, an go on an instant crusade to have it changed :(... It is doing so much damage to the game sadly.
    Of coarse for rest of us, its just part of the game, an is irrelevant to us. When I see a LA or get killed by one, I don't even have it enter my head "oh damn he is so exploiting yo!!, damn jetpack means he can kill anyone he wants brah...." lol

    I just dont take any notice other than "oh I have to press deploy"....
  4. Tasogie

    heh, it can seem that way. Sometimes I turn them down so I can year vent or whatever, but most of time I play it up loud.
  5. Zerran

    Even more than the noise level, each faction's cloaks sound different. I can very easily determine if a cloak I heard was a friendly or enemy. Now, maybe the LA's jetpacks also sound different for each faction, but I sure can't tell the difference, so I can never tell if that jetpack I just heard was a friendly or enemy.

    Infils having a loud, audible cloak would make a lot of sense if they had a cloak that actually made them hard to see, but as it stands the infil cloak is really only good (at close range) for making the enemy take a second longer to decide if you're friend or foe before shooting you. (And this often leads to newby friendlies lighting me up as soon as they see me uncloak. I take by far more friendly fire damage as an infil than any other class. :mad: )
  6. Sebyos

    Bleh use a flash with radar it's 100m...

    But yeah I gotta say it's pretty dumb that I can tell if an infiltrator is close, but not a jetpack. Maybe it's because it would be meaningless. After all there is a lot of LAs and you would simple hear the noise all day.
  7. MasterCheef

    LAs are ninjas. Deal with it.

    oh, and stop getting so hung up over your name infiltrators. "waah, we cant infiltrate". You're really just a long-range sniper class. Why some of you feel that you need to be good at cqc , I don't know. The cloak sound isn't as big a problem if you are actually trying to SNEAK around, and not just get easy kills.

    I have no problem with Infiltrators getting SMGs or other effective close range weapons, but to act like game needs to bend towards making you a formidable cqc class is ridiculous. Yes, we hear your cloak so we know that you're in the area. You're not suppose to be trying to run up to me and kill me, if you want to do that- be a man and pick HA. There is NO invisible assault class in this game.

    A smart infiltrators will use those sounds to their advantage. I've been blown up by many skillful infiltrators who correctly use their class. They almost never try to assault a base as some invisible Rambo. They hide, snipe, lay mines. You rarely see them foolishly trying to decloak in your face and kill you 1v1.


    what does this have to do with LA? LA is an ASSAULT class. We are supposed to be efficient at killing people. Las are effectively futuristic ninjas. They come in from above and escape to the roofs. They kill the unsuspecting target. They DONT take on enemies 1v1 without giving themselves an advantage. They are silent sneaky killers. The jet-packs are to facilitate the LA style of killing, Theyre not only meant to be a ladder for high ledges.

    The constant whining about LAs being able to kill effectively doesn't make sense.
  8. Goretzu


    The strange thing is I'm usually pretty sensitive to such low background noise, which is why I started watercooling my PCs over a decade ago now to keep them pretty much silent.
  9. Vaphell

    if infs are only a long range sniper class you better explain why LA ninjas don't have hacking tools, because last time i checked terminals don't just stand there in the wild.
    It is a problem. As soon as you use your ability everybody in 50-70m range knows about it. You might be forced to use it for just 1 guy but 100 his buddies will instantly know about you. In other words instead of helping the infiltrator to sneak past people it makes them alert and paranoid, effectively making the job even harder.

    like in-your-face 1v1 was ever a problem... No, the problem is the very loud cloak alerts everybody and their dog that you are in the neighborhood and doesn't drastically increase chances of survival in the first place. If you want to backstab someone you better walk last 30m without cloak because you can bet your *** he will turn 180 and unload into you when you uncloak.
    If infiltrator can't approach and butcher you just like that without prior warning, why is LA able to almost land on someone's forehead and glue C4 there without the victim hearing anything?

    Are you high? How does this even make sense? Since when ASSAULT = ninja? Assault is noisy and messy.
    LAs are shock troopers, they hit fast and hard, being silent is not in the job description.

    isn't this thread about the inconsistency of jetpack being a whisper vs other sounds, especially when compared with painfully obvious in at least 50m range, faction specific cloak sound of the squishy, supposedly sneaky class?
    • Up x 2
  10. MasterCheef

    Its appears that way at first, but this is really a " nerf LA because my cloak isnt silent" thread. Infiltrator players are the only class that ask for nerfs out of pure jealousy.

    The problem is that some infiltrator players just want to play a troll class. they want to run around a base invisible, ganking unsuspecting players.
  11. Zerran



    "Its appears that way at first, but this is really a " nerf LAbuff Infil because my cloak isnt silent screams out my presence to every enemy in 50m" thread. Infiltrator players are the only class that ask for nerfs out of pure jealousy because an Assault class is better at their job than they are.

    The problem is that some infiltrator players just want to play a troll stealth class. they want to run around a base invisible, ganking unsuspecting players"

    I fixed that for you, no need to thank me. ;)

    LA aren't an issue in and of themselves. Compared to any other class, LA are perfectly balanced imo. The only problem comes from the fact that they are a better stealth class than THE stealth class. Don't nerf LA, give Infil some cloaks that work for actual infiltration.
    • Up x 1
  12. vaxx

    This sums it up nicely. Everytime I see a thread about a "problem" with the LA class, that is fine, (even with the C4 despawn on death), it always turns into an Inf. thread.

    In a silent area with say 4 people, you can hear the Inf. cloak. In a silent area with say 4 people, you can hear a jetpack. In a large battle, with guns and explosions, you cant hear or not paying attention to a cloak. In a large battle, with gund and explosions, you cant hear or not paying attentin to a jetpack.

    If Inf. want a quieter cloak, make a thread about it. Stop trying to compare it with another class.
  13. Vaphell

    BS. I don't care about the C4 detonated after death, one-hit-kill nubskill shotguns and other LA crap, but silent jetpack goes against the common logic. Jet means air flow and flow strong enough to lift a man is goddamn loud. Even if it was 30m it would be better than now, when LA can land directly behind you and put you down at point blank. Compare than to inf whose cloak sound can be heard up to 90-100m with good audio setup.
    Do infiltrators have a kind of envy towards LA? Sure, they are 10x better infiltrators than we are. True 3D mobility >> 10s of glass effect at the eye level of pretty much everybody. We can't even pass the walls without LA's help with blowing up generators so we can walk in through the main entrance (infiltration my ***).

    Devs ignoring Inf class doesn't make things better. First there was 'infs don't render on low details', then there was 'infs render as a painfully obvious ghost on low details' and now there is 'hacking occupied turrets is broken and leads to your death'. There is always something broken with core class abilities and devs don't care, that should tell you everything you need to know about the state of the inf class. Whining is all that's left.
    • Up x 1
  14. vaxx

    Thanks for proving the point.
  15. MasterCheef

    so i guess we're going to act like Infiltrators lose no visibility when cloaking? Yes, i know we can see a shimmer, but i've also lost track of many infiltrators because of their cloak. I've seen many infiltrators far behind enemy lines. Ive mistaken many infiltrators for a friendly when theyre just running around and NOT trying to be Rambo.

    Your cloak shimmers and makes noise because no one wants to play a game with a bunch of trolls running around ganking people and not playing the objective. If you would stop trying to be an assault class, you wouldnt have as much problems.

    And please stop crying "but we want to hack terminals". Yes, you can hack terminals, but dont expect to run around unabated hacking bases without any support. How annoying would it be to constantly have your terminals hacked by some invisible silent ghost with no support behind them, whos ALSO ganking people.


    while there are many skillful players who play infiltrator, it also attracts troll type players who were hoping they could run around invisible harassing people. The same type of players who would come to a forum and cry for other classes to be nerfed out of jealousy.
  16. Vaphell

    there is no comparison. tests were made and with good audio peaople hear it no problem at 80-90m, no way jetpack is audible even at 30m in perfect audio conditions. Also cloak sounds are distinct and they do stick out like a sore thumb, especially NC farting and VS gurgling.
    There was even a clip of a guy happily moving by foot with zerg, hearing the cloak of otherwise unnoticed infiltrator that wanted to lay low between the rocks when a ton of tanks and infantry were passing by. Author of the clip turns back, kills the infiltrator. That's how good cloak is, 20 tanks passing by don't drown it.


    Inf forums is already of the size of the next 2 biggest combined and there were plenty of complaints about the cloak sound not making any sense. Nobody that can affect the shape of the game reads it anyway.
    • Up x 1
  17. Vaphell

    if you need support of tanks and the whole team of people to even approach the terminal, why even bother with infiltrators? Give hacking to engineers, they already do *everything*, one thing more won't make a difference.
    Btw, why flying + C4 carpet bombing or jumping tower floors at whim+one shotting people is not trolling and ganking? Especially the latter is sky high on the humiliation scale.
  18. MasterCheef

    Because it takes some skill. Running around a level completely silent and invisible would make the infiltrator an easy to use troll class. Some of you even ask to be able to pull the trigger while cloaked.

    I have no problem with skilled infiltrators. Those players who know how to HIDE and outsmart the enemy. Ive been killed by crafty infiltrators before. They hide in one place, kill you. Switch positions, kill you again while you're looking for them. They run when spotted, lay a trap mine for you, cloak to make you follow sound and boom. They dont camp one sniping spot after a few kills, they move and its hard to see when they do because they cloak. Thats how the class should be played, not running around in a fully occupied base going "tee, hee, they cant see me" . It should take skill to sneak around. many players do so, even with the cloak sounds.
  19. vaxx

    Thanks for proving my point once again. Keep going. Turning a thread about LA into Inf., again.
  20. Vaphell

    Completely silently and completely invisible no, but 20-30m for sound would be reasonable. Do you really need to know that someone just cloaked at the other side of the large base? There is a world of difference between 30m and 90. 3x bigger radius means 9x bigger area. 90m is the length of a football field. Infiltrator is unable to run that far on his up-to-12s including fade-in and out cloak ffs.

    SMGs made the fire while cloaked business more complicated, but what do you do when you stumble upon someone with cloak on but he still sees you plain as day? You can't even pull the pistol trigger so i guess the only thing left to do is just roll over and die?
    If we had a different cloak that drains very slowly so you can be more deliberate in your actions but allows for sidearms only so really cheap kills are not easy, there would be no problem.

    I have no problem with skilled infiltrators.
    even the skilled infiltrators have problem keeping up with your average run of the mill not-an-infiltrators in terms of xp gain.